My 100 HOUR Build Ended In Disaster! Satisfactory Lets Play

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My 100 HOUR Build Ended In Disaster! Satisfactory Lets Play
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We're back to the Satisfactory lets play - It's taken me over 100 hours to get here, and I'm sorry to say, once again it's ended in disaster!
The silver lining is I'll be able to show you how I "ficsit" (hopefully) in the next video.

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About: Satisfactory

Satisfactory is a first-person open-world factory building game with a dash of exploration and combat. Pioneering for FICSIT Incorporated means charting and exploiting an alien planet, battling alien lifeforms, creating multi-story factories, entering conveyor belt heaven, automating vehicles, and researching new technologies.
This Factorio like game has heavy automation, with automated mining, crafting, and you can even automate movement!

#TotalXclipse #Satisfactoryupdate8 #Satisfactoryletsplay
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What's the biggest mistake you've done when it comes to Satisfactory?

TotalXclipse
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I think that videos on "how to unscrew a screw-up" is very much worth watching, as I run into this often enough to where I think about abandoning the save or reverting to older saves to try again.

artkemono
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lol no need to apologize for building something broken. I bet just as many people like seeing the problem solving as opposed to smooth sailing. I like seeing others bring up pitfalls that I can learn from :)

MeatsOfEvil
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My biggest mistake was thinking I could actually complete the game!! 2000 playing hours later, and after 10 restarts, I know I was totally deluded. 😂

tysonk
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Never turn down a chance to learn from an expert. I learn more from the debugging and working out how to fix something than the initial building myself. Really looking forward to this.

micheljolicoeur
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TotalXclipse you ran into the age old problem in Software Engineering of modular versus monolithic builds. Always keep hard dependencies close and local, and build to decouple everything. Also building in smaller modular units that can be scaled up horizontally helps a lot.

dominikvonlavante
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Xclipse: "I'm going to need hundreds of water extractors, packagers/unpackagers, and refineries for this project."
Also Xcliplse: "I had no idea this project was going to be this complex!"

JustinSIsTank
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Hence why I always test run a segment before connecting up the next. Takes a little longer spending an extra 10-15mins checking everything over and sending it into sinks, but it's much easier to identify points of failure and mistakes when you know the previous segment runs at 100%.

Milkymo
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Wow, your builds are always looking so great and clean. Makes one motivated to get back to satisfactory

napieracz
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You should calm. Calm like we missed the storm but sounds like you are getting there. Good luck!!

dragade
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I always love the purity of your constructions

Jean_Mi
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I remember working with these recipes in my factory, only on a much smaller scale. it is super fun to make rubber then turn it into plastic, and make plastic to then turn it into rubber, and the maths works out so that it's even. but I had like 16 refineries total... 200 (ish) refineries is many lol

Dohyden
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It's fun watching these old videos and spotting an ungathered somersloop

roupine
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Packaged fuel is a pain in the ass it took me a bit to get the hang of it once i set up my first diluted fuel plant.

Muertoloco
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you’ve became a god at detailing love it. will be taking inspiration once i start my 1.0 factory your builds are amazing

yukoi
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My biggest mistake when it comes to Satisfactory was buying the game 😅 I tend to build the building before I put down the machines - it ends how it has to end - never enough space

void
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Another solution would be to build reasonable sized factories. I rather spend some minutes waiting for items than building giant factories because while we build another factory, the production continues.

ExtremeTeddy
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I was thinking of doing a similar build myself in 1.0, so thank you very much for failing so others can succeed!! Love your videos <3

fritzywolf
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"Hmmm - everything SHOULD be running, but it's not" - pretty much every single one of my builds 😂

DawnstealerGaming
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I am glad you opted to reveal this big blunder. It shows that even the big named pros can still make mistakes when it comes to the game.

My biggest blunder that wasn't really a blunder I feel like was my first ever fuel plant. Spending 300+ HOURS trying to figure out what in the world was going on. On one end, I had heavy oil residue being made out of 1800 oil. That worked fine. On the other, it was being made directly into fuel. Resin was being sunk, Yet some how, even with the pipes all on the same level the HOR was backing up as it wasn't being consumed fast enough. Yet the refineries taking the HOR and turning it into fuel were STARVING for HOR. That in turn starved my fuel generators as all the fuel refineries were making a fraction of the 1600 fuel they should have been making. Redoing the pipes did nothing, adding tanks did nothing, using pumps that should have been uneeded with everything on the same level, did nothing. Replacing refineries, did nothing. The only part that was working 100% was oil into HOR, flush the system and that worked flawlessly. But HOR into Fuel? Nope.

I also loved how one answer some gave when I looked for help was 'well if your HOR is backing up, then you don't have enough refineries turning it into fuel.' Ignoring that all the fuel refineries were STARVING barely running at 40% uptime each, and the fuel side was empty as they were not running. Then the remark "well then you have too many" that makes me face plant as that isn't fixing the HOR backing up. Sent the save to 3 people offering to look at it, and even they had issues sorting it out.

In the end, the whole factory got deleted. Loaded into the calc site, and wiped from existence. It was just an enigma. My redo is thankfully working fine. Same area, same amount of refineries, just laid out different and underfloor fed. Yet this time I have 100% working through out.

Sometimes, the blunder can be on your end, others, it seems the game just goes NOPE.

TAiiNE
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