I love this ban mode. I feel like it made the game more unique and interesting to watch instead of usual style of tactics.
CertifiedGoonerMan
Sovietball had balls for not banning Tengu a single time, and only banning Cryo once 👀
40:37 The reason Op sold his Mecha Bay was because the Soviet MCV with regen just needed to camp in front of the Mecha Bay to deny any further production by op, at the same time blocking the existing tsunamis from ever safely reaching the sentry gun on the other side of the Mecha Bay. Selling the Mecha Bay meant extra cash, space for tsunamis to maneuver around dodging the MCV crush, and more importantly line of sight to kill the sentry gun that threatened op's only refinery. The sell would not have been necessary if Op had walled off his top refinery fully ofc
xyhc-cnc
I love how after the first sentry push was dealt with, the camera pans 3 meters up and there is just the MCV sitting like "imma do it again"
TimesplitPickle
I am not very good in this game either but watching the sovjet player with macro 9000 against ally player with 3000 income and still nearly losing (even with banning advantage) was so painfull to watch. Even i saw the many missplays.
demyxix
Red Alert 3 is the best Command and Conquer game for Multiplayer. Who‘s with me?
Malendron
I always adore Ban Mode videos, you don't get matches like these that often, like that Yuriko comeback by Shijiao for example, that was awesome, you'd never see a Yuriko as _counterplay._
Also, I don't expect ban mode tournament players to read this, but on the off chance one does: just ban the cryocopters, you _don't_ need me to tell you about the cryocopters. Just... stop telling yourself whatever you're telling yourself, and be real: you need to ban those cryocopters.
NiiRubra
Liked and added to my personal C&C collection for the Soviet win. Bonus points for that guy staying lore-Red.
While the other one didn't pick Blue a single time.
KiRRuNFuN
I really love banmode and hope it becomes more popular
Really injects some new energy and strategies into this game
squishymusic
Love your commentary and the ban mode and the game too, give me more!❤
yonatanyoffe
Hmm. What should I watch while eating?
Sybert content: this is Sybert signing in ...
SS-krus
35:23 and þis here ladies and Gentlemen is þe reason flak troopers shouldn't be þe most expensive aa infantry
Þey were absolutely mispatched
Beleidigen-ist-Pflicht
Hope we get some more Gen. Evo tournaments soon. Love watching those.
jonathanreid
Any chance of casting some Red Alert 3 Corona games from RA3 BattleNet?
InVader
Sybert, are there any Uprising fight video?
blekpiriod
very fun games but I'd like to see ban more with Uprising since it has more units to choose from, therefore funnier responses to the bans (instead of Allied always being cryocopter if not banned for example).
nemou
More ban mode??? We're eating good tonight boys!!
ryanlowe
When is the next vidéo ? It s been 2 months ?
jimmyblouin
4th game - Battlebunkers and flak would have worked imo
squishymusic
27:10 Tesla coil get one shot to take down Imperial harvester hmmm🤔 this is interesting
INVGI
Don't see how not banning one version of the tengu (usually air mode) isn't a catastrophic misplay. The number of tournament games on this channel where tengus have been the core (sometimes nearly the only) unit for empire players is staggering.
Just seems like, even with the updates to the mode where each mode of the empire transform units costs a ban, that empire is at a massive disadvantage due to their smaller (but more versatile) unit roster. Seems like you could ban air tengus, ground strikers, and defender cores and if empire dont respond by banning exclusively air units (or if they missed banning them phase one) they just instalose.
Maybe adding a round 0 where you can shield a unit from being banned would make it more even - and that shield would have to protect both sides of a transform unit. Otherwise empire just seems hugely uncompetitive.