SCP:SL's New 13.5.1 Update Showcase

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I really like the transitions a lot in this video, good job :o
Also thanks for adding the sprint speeds of dog and doctor in

Yirdle
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this is very useful! i was trying to understand why everything was so different, 2 of my favorite things have to be the cola and the new colors for the roles

KintFrost
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Nice video! its a shame most SCP:SL youtuber dont show how SCPs go against these consumable items, but overall nice work! i wonder if northwood is going to add more consumable SCP items? that would be good. I hope to see more videos like this! not only Showcase but gameplay.

Imnotdavelol
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Holy shit I love the style of your videos, wishing you luck for the algorithm

PomsonGamingII
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Shame the one thing keeping cola from being a viable alternative from 1853 didn’t get buffed. The speed helps and the inf stamina, but the main issue I had was the health drain. The main reason why you’ll use cola now is because of the inf stamina. The speed boost wasn’t too noticeable. The damage is what kills cola so much. It isn’t good for having long term because of how ridiculous the health drain is.

FireAxeManiac
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Ngl those transitions were pretty clean

RedbullScripts
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I love anti-cola, now with that even more hp buff, its even better for me, just harsh the limit of 2 anti-colas stack, why not to make you like literal snail, but having like 50 hp regen per second, from humans you almost immortal (if they not having good aim with automatic weapon and ect) (multiple humans with guns still can easily kill you), but for scps you still an easy target (173, 049, 939, 106 can easily kill you), and to do slower weapon reload and much less stamina to prevent players abuse it in fights, and to let combine scp-1853 and not get poison effect and still having some defence and hp regen

fire_of_noble
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2:02 so thats why that Guy never died

More than 30 shots or less to the back of the head and i was very close to him and he didnt die 2:08

Chlx