Minecraft 1.20.5 Snapshot 24W13A | New Enchantments, Potions & Ominous Loot!

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Snapshot 24W13A for Minecraft 1.20.5 adds a ton of content revolving around the new ominous trial spawners.

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00:00 The Last One?
00:37 Ominous Events
01:17 Ominous Bottles
01:57 Raid Omen
02:49 Trial Omen
03:44 Ominous Trial Spawner
04:48 Line Of Sight Activation
05:27 Ominous Trial Key
06:18 Ominous Loot
07:03 Regular Loot
07:47 Wind Charged
08:52 Weaving
09:20 Oozing
09:52 Infested
10:31 Brewing Recipies
11:07 Other Changes
11:44 Mace Enchantments
12:20 Density Enchantment
12:39 Breach Enchantment
12:54 Wind Burst Enchantment
13:22 Mace Changes
13:56 Cobweb Sounds
14:20 Technical Changes
14:57 Hermitcraft On Marketplace!

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#minecraft #minecraftnews #snapshot
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All these new effects made me realize that the "How did we get here?" advancement is about to get worse, honestly it's funny how there are just a bunch of them that get harder with each update
(that is, unless they don't make Raid Omen and Trial Omen count for the advancement)

Oh yeah renewable cobweb and new mace enchantments are also cool

SemiHypercube
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the new potions should be made with a thick potion base or something similar as they are a completely new category of status effects

isobarkley
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Having "ominous events" as a feature in the game makes me wonder if they will add other ominous events. Maybe like spawning harder enemies at night? Giving enemies harder equipment? Very exciting!

nak_attak
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I just realised that a really cool new loot item to find in chests would be armour pieces with not only enchantments, but also trims! Another way to get pimped out armour without having to search all over for the templates, especially for the rarer pieces. This would not break the impetus to search since you can't take trim from armour that has it already, and it'd be random what armour type would have it (and only be one piece, rarely), but would give more reason to use armour found in chests over armour you can create yourself.

thlittleleopard
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I think some underwater trials with underwater mobs like drowned and guardians would be a pretty cool way to add some challenge and variety, could give some cool water loot as well.

endobendo
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Imagine oozing with those overpowered chicken farms. Say goodbye to finding slimechunks/ building slime farms forever

BManMK
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Huge missed opportunity to use one of the other types of base potions for the new potion effects, like thick potions and the others, it would honestly be really cool to see them use another base potion type to brew the new potions

generalsoren
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Part of the community: Hey Mojang, don't you think the Mace might be overpowe-

Mojang: Ey yo hang on, check out this enchantment (density)

hayden
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I think the Bad Omen effect makes much more sense as-is. You kill the captain, the pillagers get mad, so they track you to the village, and attack. Having the effect come from drinking a dropped potion makes no sense. I can't imagine the convoluted lore that could tie that together. (Though admittedly the milk cancelling Bad Omen didn't really make sense either.)

BCowcorn
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This update has utilized or expanded on so many previous features and even as the snapshots have continued it has felt like the devs keep expanding on the trial chambers instead of just adding another random feature! It really helps the update feel polished and filled with depth! This workflow of focusing on one big thing and incorporating or updating existing features that can relate to the big thing is honestly a very wise decision especially for the kind of theme for this update! This update is going to be one to remember for some very good reasons!

DumpstarFireDev
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Ah, I see. This is actually Mojang's way of nerfing raid farms, because now you don't automatically get bad omen anymore. Unfortunate, but I'm interested to see what the community can come up with now!

ranshroom
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Imagine having Ominous versions of preexisting bossfights - respawning the Wither or the Ender Dragon ups the difficulty and adds new phases. Even as it exists now, datapack creators could TOTALLY explore this. Super exiting, I'm really excited with the direction Mojang is taking these updates!!

datnastysalad
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The Mace is now _even more_ overpowered. I didn't think it was possible.

lasercraft
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If you hit the ground with the mace it should convert blocks to their cracked variants. Maybe convert stone to cobblestone, etc too

CubeOfWar
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Mobs spawning with trimmed armor is actually so cool

chewy.
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Ominous events have so much potential, they could turn the end dragon into an actual bossfight, or something to do with the deep dark, a blood moon event...

enn
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Mojang thank you the amount of times I’ve accidentally started raids when having bad omen this is gonna be so much better

AjaxXavior
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Oozing seems like it could be really useful for slime farms if the slimes spawned can produce baby slimes which drop slime balls. You could turn a regular mob spawner into a slime farm with it.

itsorenji
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They should give the silver fish a unique item drop which you can use to brew the infested potion with. Using stone seems ridiculous.

princejowerthuerta
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Normally I avoid videos talking about new updates and snapshots, not because i have anything against the topic, but because everyone and their mum tries to turn every individual change into its own video and for each of those videos there's some over the top clickbait nonsense attached to it ("mAcE mOsT oVeRpOwErEd wEaPoN eVaR!!1!!1!!!1!!!??!!!?!?!" etc), and spend the whole video shouting.

you didn't do that.

you covered everything, got straight to the point, went into all relevant detail, and did it all without any exaggerated shouty nonsense.
Thank. you. so much.

Mylexsi