Linear Programming

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This video discusses the basics of linear programming. This includes the steps on graphing linear inequalities and solving intersections of lines. Comparison to graph produced by a graphing calculator is also done to verify the correctness of the procedure.

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CORRECTION FOR THE FINAL ANSWER:
(Pointed out by my student (Mr. Diaz), thanks to him!)
The corner point (5, 3) for that 190 profit is supposed to be point (4, 3). Now, since (4, 3) gives 170, the max profit to be considered must be that 175 instead which has the point (5, 2.5).

Therefore, the conclusion must be:
To obtain the max profit of 175, we have to produce 5 x's and 2.5 y's.

My apologies for these faults, too:
☑️ intersection of lines A and D is (5, 0.4) and not (5, 0.2);
☑️ for 14:35, that's x=27/22 and not x=27/3.

Thank you for bearing with me! ❤️

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