11 Audio Tips You NEED To Know In Escape From Tarkov! (Patch 0.14 Update)

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ScavTalk Weekly Podcast!

*****TIMESTAMPS*****
00:00:00 1) Updated Headset List
00:02:57 2) Sneaking
00:04:37 3) Overweight Movement
00:06:08 4) Sneaking: Metal/Wood/Glass
00:07:26 5) Static Spin
00:08:15 6) Bushes
00:09:15 7) Prone Movement
00:09:50 8) Jumping
00:10:58 9) Weapon Sounds
00:13:11 10) Out of Breath
00:14:14 11) Silent Bag Drop
**************************

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It continues to be unacceptable that there are sounds that make no noise clientside but are hearable by enemies.

BoxdHound
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I really don't understand why BSG doesn't realize that one of the main reasons people play slow is that if you ARE moving then you just can't hear anything. You're own footsteps are so loud and overbearing on all but one terrain (soft grass ig?) that you just HAVE to stay still to know if anything is around you. I just really wish they would tone it down.

ImmProxy
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i'm really surprised just how loud standing slow-walking is

paragonca
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I really hate how loud ADS is. They should really lower that to like 10 meters with and 13 with out headsets.

jessco
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I really don't understand why crab walking is quieter than slow walking. Have you ever snuck out of your parents house when you were a teen? If so you'd know that it's way easier to be sneaky while standing up.

MashPotatoJohns
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The only time I think raising or lowering your weapon should ever make any noise is when you're red bar on arm stamina as your character would more likely drop it with less control...Absolutely hilarious that tilting your head can be heard from 23 meters away...Tarkov universe youd get a noise complaint for nodding your head in an apartment

DetectiveJones
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Some of the most important information you need to know to avoid dying in Tarkov distilled into a video under 15 minutes. Perfect! Thank you for doing what you do.

Omni_Actual
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You put so much effort in these videos! Thanks for the info.

drtyeyeball
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I didn't know slow walking was that loud...
I started using it on labs and I got a couple of jumps on people with it but most of the time it doesn't help that much, now I see why
I was expecting it to be much more quieter

indissolubilisociavit
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The way i see it stances should work like this :

* Walking is for hiding your audio profile
* Crouching is for hiding your visual profile
* Crounchwalking is just a silly way to drain stamina while being really slow and loud, it borderline got me considering if moving while crouchwalking should have the same aim penalties as trying to ADS while moving with a broken leg (seriously, try to aim with just your fingerguns irl while crouchwalking. its stupid)

Why did crouch ever become the "sneaking" position btw? Is it just some Skyrim thing? I never understood it
(Also bibageef <3 )

TwiggehTV
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This is way more consistent! Love it! Thank you for putting this all together

thepunisher
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Incredibly well detailed testing! This is why you're the Giga of all Beef. Thanks for the info, looks like I'll be going back to M32's now since everything is so close to each other now.

Ledd_Official
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I personally liked how you could hear everything around you it offered this safety bubble.

DankTank
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Doing the god tier job as always, thanks for doing all of this testing!

ainumahtar
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Not only should there be a much bigger difference between running and walking, but walking should be more silent than crouch walking.

OwNzOr
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I agree completely with you that walk should not be as loud as it is now. IRL running is much louder. Also, thanks for all your work on this, it's much appreciated!

dsmith
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You can change fire mode without making any sound if you do it during the check fire mode animation, I always do it like this and doesn't make any sound on the client side idk if other players can hear it but I don't think so

BECK_D
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SOMEDAY they will introduce temporary hearing loss when you fire an unsuppressed gun without a headset

themeatpopsicle
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I’m glad to see the ranges get tightened a bunch. I’ll be rocking those GSSHs for a little longer next wipe, seeing as the difference isn’t a whole 10m anymore.

CoryMueller
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We need to stop pretending that aiming a weapon makes enough noise to be heard anymore than a foot away, if that.
I dont care if its better, it shouldnt be a thing.

Gawdzilla