Generation 1 Pokemon was a mess. you won't believe it.

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Pokemon Red and Blue released over 25 years ago and have some weird mechanics compared to modern pokemon, especially when it comes to generation 1 battling...

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Information found on Bulbapedia, Smogon, the glitch city wiki, PokemonDB, and Serebii

#Pokemon #pokemonredandblue #pokemonbattle
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Generation 1 was absolutely busted in a lot of ways. Movepools are absolutely terrible. Pidgeotto doesn't learn a flying type move until level 31 and it's wing attack

maartenswartenbroekx
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I think it's important to mention that Gen 1 is a broken mess... by TODAY'S STANDARDS ONLY. For it's time, it was actually among the most consistent of video game RPGs you could get, ESPECIALLY running on the hardware it was. Factor in that it's an RPG that let you play as and against over 150 different fighters and it's even more amazing they accomplished what they did. A lot of the things in the video are absolutely mistakes, but other things were actually reasonable ideas that carried over from existing game mechanics. Speed increasing crit ratio implies speedy fighters are better opportunity strikers like rogues/thieves, and a frozen character needing to be thawed also makes sense. The special split was a needed and amazing idea, but if you consider it a "Magic" stat instead, it makes a lot more sense why they didn't bother with it at first as magic oriented characters typically have magic oriented resistances while those without it are usually more vulnerable to magic based attacks. Look at some of the earlier Final Fantasys and such to see just how broken a lot of early video game RPGs really were. What Pokemon managed to do on a handheld was nothing short of a miracle.

Edit* Pokeballs were also broken as hell. A great ball was often better than an ultra ball.

PANICBLADE
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The move Swift wasn't affected by the Gen 1 miss bug because it just bypassed the accuracy check instead of being 100% accurate.

jayhawks
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Generation 1 was held together with bubble gum, string, hopes, and dreams.

c-handle
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Another mistake in Gen 1 is that Psychic is actually immune to Ghost rather than weak to it. Though it wouldn't exactly matter since the Ghost Type only has two damaging moves in Gen 1, those being Night Shade which always does set damage and Lick which is laughably weak.

ColonelCorson
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I honestly love the jank of Gen 1. It's a broken, buggy, unbalanced mess, but learning to utilize the jank is so much fun. There's so many bugs and strategies that you can abuse. If anyone here wants to do a playthrough of a Gen 1 game, I highly reccomend planning a team around abusing the mechanics and bugs of the game as much as possible, it's a very fun way to play if you're looking for a different kind of playthrough.

CommanderWiggins
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So fun fact about critical hits: they ignore all buffs and boosts... including your own. So if you've boosted your attack multiple times, and get a critical hit you will end up getting a weaker hit as a result. This means you could conceivably use Focus Energy's reduction of Critical Hits to get around the possible issue of your boosts being ignored... which is more admission of a problem than any kind of real solution

And this is just the tip of the iceberg with all the different ways RBY just herps da derp as a game

NimhLabs
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Gen 1 was broken and glitchy but MY GOD was it revolutionary when it released! I had it as a kid and it was everything!

AmandaC.
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I really wish they kept the bug-poison type matchup. It's the only time in history that two types were super effective against each other.

drascia
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I was young enough when Gen 1 was released to not care about many of these “quirks”. We didn’t even have internet back then lol (third world things — we only got internet connection by early 2000s and it was dialup haha).

marion
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That fact that a bunch of these bugs didn't affect the gameplay of millions of people back in the day shows that people wouldn't care about them in a casual playthrough.

Mrperson
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There's actually 1 move unaffected by the 1/256 miss glitch, wich is Swift, it can NEVER miss, even if the opponement is in the semi-invulnerable turn of fly/dig (only in gen 1)

Kaitachimaru
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I think the toxic leech seed explanation is a little vague so I'll explain how it works as well for those who don't fully understand, badly poisoned pokemon take 1/16th damage on the first turn, and the damage they receive will increase by 1/16th every turn, (so 1/16, 2/16, 3/16, ) leech seed working off the same calculation makes it not just do the same damage as toxic, but will actually increase the counter as well, so if you use toxic first turn (1/16), and leech seed the next (toxic damage 2/16, leech seed 3/16) 3rd turn you use whatever else (toxic 4/16, leech seed 5/16), by the 5th turn the opponement takes 8/16th poison damage, and 9/16th leech seed damage, wich means even if the fully heal each turn it just faints at this point

Kaitachimaru
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My favorite AI picking super effective moves glitch has to be against Erika. If you picked Bulbasaur as your starter and use it against Erika, all of her Pokémon will try and keep trying to use Poison Powder, since you're a Grass Type. Your starter being unaffected by it, means you can effectively beat Erika while taking no damage. Thus another reason why Bulbasaur is the best stater for Gen 1 games.

JM
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Nice to see Gamefreak is returning to its roots with their recent releases: buggy games held together by spit and a prayer.
At least, beneath the crusty surface the gameplay loop is still fun.

atraxian
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Additionally, regarding typing in gen 1, fire did not resist ice. So if you used ice beam on charizard, it would be super effective.

shuckletamergaming
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Ah yes
The good old days
Zoomers nowadays will never understand what we veterans went through with gen 1

siddhartacrowley
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When I played the Pokemon Blue Version as an 8-year-old, I always wondered why Persian and Tauros landed critical hits, I thought it was based a the Pokemon Level.

danielfrancis
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Oh man, this video would probably have been twice as long if you'd included the original Red and Green Japanese releases. (Feel free to make a video about them too. I'd love to see it since we didn't really get those versions in the West.)

lunayoshi
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I mean I wouldn't consider bug and poison being super effective on each other a bug per say.
It's just how the type chart worked for it's time. Like how ice was neutral on fire. Which makes much more sense than today lol.

Also did anyone else know normal type pokemon are immune to body slam paralysis?

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