[Sword of Convallaria] Weaponry Trial II Level 60 (With Level 40 Units)

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Tactics: Urgent Order, Pursuit Order, Flag of Convallaria

Gear at 7:58.

This is more of an easier team to recreate than my Weaponry Trial I. With Rawiyah though there is some RNG with her crits if you want to clear within 15 turns.

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General strategy:

Urgent Order is used to push the healer before the DPS so they will not have Injured or Dying penalties. Pursuit Order is used one time at the end to squeeze in enough damage by turn 15. Flag of Convallaria is good for the NRG for more damage but also for Papal Guard to shield more often.

The boss follows a fixed pattern: nuke on farthest unit (first turn is the farthest 2 units), small nuke on the two closest units, cross pattern lightning attack coming from the previous two units, knockback on the three rows in the middle and spawns purple crystals, then back to the nuke on the farthest unit.

During the cross pattern lightning attack, try to destroy any purple crystals that appear in the three rows in the middle so the next knockback attack won't push you into them. The purple crystals explode dealing damage to the four adjacent squares.

It's easy to avoid the knockback attack by standing off to the side, but if the DPS is lacking, you will have to tank it.

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Remarks on this clear:

I used Cooling Powder (prevents no healing) on Papal Guard just to make things easier but I don't think it's necessary.

All level 50 gear again. A bit overkill in terms of defense but the damage was very tight to finish within 15 turns. Maitha could perhaps use a damage tarot.

For Rawiyah and Stormbreaker, don't necessarily use their "ranged" skills or gap closers on cooldown; save it if you are close to the knockback turn.
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Thanks for helping me with my clear. For other people that have her, Garcia was an incredible dps replacement for me on this stage

Woedica
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Thank you so much for this. I cleared 55 & 60 with this build!

Dsnipa
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It worked thank you, was so long but worth it

asoret
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Wait does he only do the 2 person burst damage twice and then does it to only 1 person till the end?
Also why do you move for Papal Guard? Why not just keep him in place?

MrChibblez