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ZBrush for iPad 2024 — sculpting hair

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Whether you're new to digital sculpting, or you've been using ZBrush on the desktop since the 2000's, or you're an avid Nomad user on the iPad—this video is for you!
Watch me as I show you my method for creating sculpted hair in ZBrush on the iPad. Female hairstyle. This is done in real-time—just over 80 minutes!
01:14 Paint a mask for the base of your hair
03:30 Use mesh extract to get some base geometry for your hair
04:36 Eliminate the internal facing polygons
07:20 Using the move brush create the overall shape of your hair
10:43 Use the DamStandard brush to sculpt directional lines
13:08 Use the deformation panel to uniformly smooth/polish your overall model
13:31 Turnoff symmetry and use the clay buildup brush to determine the styling of your overall hair style
17:46 Continue with the clay buildup brush to define clumps of hair
24:40 Use the alpha curve brush to define fly away clumps of hair
37:38 Adjust the curve profile of your alpha curve brush
35:58 Turn on automasking to prevent from affecting backfacing polys while sculpting
47:15 Fix holes and weak geometry with dynamesh
57:12 Try different materials to see how the sculpt is looking across various materials
01:08:06 Clear your canvas if a copy of your model is frozen on the screen
01:19:10 Use Contrast under Deformation panel to increase the intensity of your sculpt
01:19:42 Use ZRemesher to cleanup your sculpt
If you find this valuable please LIKE and SUBSCRIBE!
Watch me as I show you my method for creating sculpted hair in ZBrush on the iPad. Female hairstyle. This is done in real-time—just over 80 minutes!
01:14 Paint a mask for the base of your hair
03:30 Use mesh extract to get some base geometry for your hair
04:36 Eliminate the internal facing polygons
07:20 Using the move brush create the overall shape of your hair
10:43 Use the DamStandard brush to sculpt directional lines
13:08 Use the deformation panel to uniformly smooth/polish your overall model
13:31 Turnoff symmetry and use the clay buildup brush to determine the styling of your overall hair style
17:46 Continue with the clay buildup brush to define clumps of hair
24:40 Use the alpha curve brush to define fly away clumps of hair
37:38 Adjust the curve profile of your alpha curve brush
35:58 Turn on automasking to prevent from affecting backfacing polys while sculpting
47:15 Fix holes and weak geometry with dynamesh
57:12 Try different materials to see how the sculpt is looking across various materials
01:08:06 Clear your canvas if a copy of your model is frozen on the screen
01:19:10 Use Contrast under Deformation panel to increase the intensity of your sculpt
01:19:42 Use ZRemesher to cleanup your sculpt
If you find this valuable please LIKE and SUBSCRIBE!
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