Lesson S17 - Easy Sprites on the Spectrum NEXT

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The Spectrum NEXT extends the graphical capabilities of the Speccy, adding a 256 color mode known as 'Layer 2'... Lets learn how to use it, and get a bitmap on the screen!

As always, this Video lesson matches the text lesson on my website, and you can get the source code as well...

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Some notes:

1) You can set the CPU speed to ~28Mhz using a value of 3 to nextreg $07
2) You should really reset the clipping window and scroll offsets for Layer 2 as well
3) Spectrum Next has hardware sprites
4) When you write RRRGGGBB, you're still writing 3 bits for blue. It's just implied by OR'ing the other blue bits (00 = 000, 01 = 011, 10 = 101, 11 = 111)

cthutu
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Thanks. Interesting.
Show us how to use the hardware sprites capabilities, please.

Archimedes
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Last night the second Kickstarter for the ZX Spectrum Next was again successful, so more interest in the Next right now. A game series would be fantastic, hardware sprites/scrolling and so on, from Z80 Assembly Language.

stephenelliott
visit shbcf.ru