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rFactor 2 - Nordschleife - Clio Cup 2 Laps Day to Night Race, AI 100%
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Starting to shape up pretty nicely. I have redone the AIW, it's now a lot more challenging. I believe it's my best AI so far for the nordschleife. I took the best part of two driving line, combined them into the fastest path and normalized the joints. Just how I did it back then on the com8 version.
I tried racing a few cars, and it looks as I will have to practice a bit with each cars, since it seems I can only win the AI at 100% with the Clio. The AI is unforgiving, so if you make a mistake, you might just never recover.
During the first lap, I was pretty much pushing it, except at times where I was drafting, then I would slow a bit to keep behind. I had the chance to overtake at ex-muhle, but I slowed and let him pass so I can see how it does.
Was pretty good until pflanz 2, I got real close to him when we dropped down, but didnt hit, and for some reasons, he went a bit wide on the following turn and hit the brake when I wasn't expecting it, and I hit him slightly. As you can see, I was sort of pondering what was happening... was it a little jagginess in the AIW or was it a little mistake from his part. I'll check it out more and with other cars and see...
But after the race ended, the AI was only a few seconds behind, compared to about 25-30 seconds gap I was building in AC in one lap. And I had a pretty good second lap too.
I did bump/spec maps for all trees, fine tuned a lot of mats, edited out all textures to lower saturation and brightness, and now, things are looking pretty good.
Night driving is now possible, there is no omni yet. I haven't tried rain yet, but it looked as if it was working in the dev mode. I will be having a shot at wet reflections soon by adding planes where I can find flat surface.
I tried racing a few cars, and it looks as I will have to practice a bit with each cars, since it seems I can only win the AI at 100% with the Clio. The AI is unforgiving, so if you make a mistake, you might just never recover.
During the first lap, I was pretty much pushing it, except at times where I was drafting, then I would slow a bit to keep behind. I had the chance to overtake at ex-muhle, but I slowed and let him pass so I can see how it does.
Was pretty good until pflanz 2, I got real close to him when we dropped down, but didnt hit, and for some reasons, he went a bit wide on the following turn and hit the brake when I wasn't expecting it, and I hit him slightly. As you can see, I was sort of pondering what was happening... was it a little jagginess in the AIW or was it a little mistake from his part. I'll check it out more and with other cars and see...
But after the race ended, the AI was only a few seconds behind, compared to about 25-30 seconds gap I was building in AC in one lap. And I had a pretty good second lap too.
I did bump/spec maps for all trees, fine tuned a lot of mats, edited out all textures to lower saturation and brightness, and now, things are looking pretty good.
Night driving is now possible, there is no omni yet. I haven't tried rain yet, but it looked as if it was working in the dev mode. I will be having a shot at wet reflections soon by adding planes where I can find flat surface.
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