The Backrooms - Level 3 (Electrical Station) Lethally Hazardous

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INT. LEVEL 3 HALLWAY – CONTINUOUS

JACK walks through the yellow-tiled hallway of Level 3, his steps echoing off the cold, grey floors. The flickering yellow lights overhead alternate between a low hum and an unsettling silence, creating an eerie rhythm as he pushes forward. His breathing is shallow, adrenaline keeping him alert. Every now and then, distant noises pull at his attention—footsteps, whispers, or maybe just the echoes of his thoughts.

The questions churned in Jack's mind. How long could this last? Was there any escape? His senses heightened with each step, every shadow a threat, every sound a deception. Jack marches forward, scanning the walls around him and glancing behind at intervals. The hallway stretches endlessly, and yet something feels off—like it’s watching him, warping around him. Suddenly, up ahead, a GATE appears out of nowhere, as if summoned by his desperation. Jack approaches cautiously, looking back at the hallway behind him. He hears distant noises—unnerving and close, yet there’s nothing there. The lights behind him dim and flicker, causing a brief disruption in his surroundings.

There it was again, the flicker. The world shifted, disrupted like corrupted footage. When the light returned, the hallway had changed. The camera shows the hallway shifting, becoming something else. A darker, more twisted version of what it once was. Jagged walls and sharp corners emerge as the space transforms. Jack stands in place, breathing heavily as the oppressive silence returns.

The air is thick with an eerie stillness. Jack looks around, the space is unfamiliar, more confined. He notices a TV at the far end, the static image flickering on its cracked screen. He cautiously approaches the TV, inspecting it closely. There are no speakers, no wires, just the sound of the film playing on a loop. It’s broadcasting a message—cryptic symbols, words that feel ancient yet familiar.

The message on the screen... Sumerian. Modern Sumerian. Find the five tablets. Jack stares, disbelief crossing his face. His heart pounds as he realizes the gravity of what lies ahead. Turning back to the gate, something catches his eye. A the PAGE clings to the wall around the corner, just like the one playing on the TV. Jack pulls out his flashlight, illuminating the paper stuck to the wall. It’s identical to the one from the TV.

How the hell did it get here? The whispers return. Distant, elusive, always just out of reach. Jack feels the pressure of unseen eyes watching him—observing, waiting, toying with his mind. He shakes off the unease and pushes forward, deeper into the eerie corridors.

Jack ventures deeper, camera in hand, documenting as much as he can while surviving. After searching through the ominous halls, Jack finds THE FIRST TABLET, but as he picks it up, something stirs in the darkness. A sudden ROAR echoes through the corridors. An ENTITY charges at him from the shadows, barreling forward with terrifying speed. Jack scrambles backward, his heart racing. Just as the creature lunges, it SLIPS, crashing hard into the ground. Jack uses the moment of chaos to leap over the entity and escape, running through the maze-like corridors.

An opportunity, fleeting but enough. Jack ran, evading the entity by the narrowest margin. He manages to find FOUR OF THE TABLETS within the dim, twisting corridors. But the feeling of being watched never leaves him.

Something was always watching, always waiting. It wasn’t trapping him—it was protecting him. But from what? Jack reaches a CROSSROAD, only to realize it has changed. What was once a familiar passage has twisted into something else, as if the very structure of this place is responding to his every move.

Jack arrives at a large, ancient-looking SUMERIAN-STYLE DOOR. His flashlight reveals intricate carvings of an ancient language on its surface. It has five empty slots for the tablets. Jack places each of the first four, but as he goes to place the final tablet, something strange happens. The final tablet FLOATS from his hand, drifting on its own into the slot. The moment it slots into place, the ground beneath him rumbles.

The last tablet... it moved on its own, as if summoned by the door itself. The door begins to spin in opposite directions, the RINGS on its surface rotating with a heavy, grinding sound. The entire room shakes, the rumble growing louder, like an earthquake beneath his feet.

But what lay beyond was not what Jack expected. The door slides open with a thunderous CLANK, revealing... another corridor, darker and deeper than before. Jack takes a step forward, peering into the blackness.

God knows where this leads...

He steps through, disappearing into the unknown.
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The Electrical Station in my eyes looks more like a jail or a prison or a state penitentiary then really a regular electrical station. But I am glad to see that they do not have these chairs and that they do not have these death cells but only the regular cell rooms. After we already have Poolrooms and Playrooms as special kinds of Backrooms we perhaps could call these rooms Cell Rooms or something like that. I must confess that these rooms are designed in a very good way. In this room with the television I even could stay for a certain time without being afraid. On the whole I love Backrooms.

emiljannbrahmeyer
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Thanks for the awesome video. I love me some backrooms! Much love to all.

pattyleavitt
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another awesome video! protagonist sounds like he's turning into a demon.

HeyJoe-ebnd
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Really digging the sound design in this one! Its so engaging

skywares