Sigma's Passive Is Bugged - Overwatch 2

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Compared to other Tanks in Overwatch 2, Sigma appears to be bugged as he experiences an inexplicable increased knockback distance despite all Tanks sharing the same passive.

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#overwatch #overwatch2
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An Overwatch dev will watch the first five seconds of this video and instinctively remove Sigma from the game for 2-4 weeks while they fix him.

alexandredesouza
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Zen and Sigma take more knockback due to floating. This has been a thing since OW1

NexusSpacey
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“there is a bug still affecting sigma”
yeah that’s his schizophrenia

legomasteryoz
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That's... by a little bit isn't it? Kinda cool if it's intentional, with Sigma floating and all that.

OwinBlazer
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As a sigma main I didn't know that but it made sense sigma is floating so he is probably easier to knock away

GamerLord
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As a Sigma player from OW1 I can confirm he is not a tank he is a monster.

extraterrestrial
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there was missed qualifing text "in role queue games". in the training yard everyone might be the same. but also it could be a character weight class thing

Krystalchan
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I mean, it might make sense since he floats so he takes more kb. I think some of the other floating characters take more knockback as well

sicklelkcis
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tecnically it makes sense for him to have more knockback, since he is not touching the ground, he does not get friction, unlike the other tanks

ManuelRiccobono
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As a Lucio main I hope it stays that way. Scratch that delete the knickback passive🐸

marco
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Blizzard: best I can do is nerf accretion damage

Milkra
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Is it…… is it just me? Or is Sigma caked up like

Iminyowalls
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they won't. the passive is to ignore any knockback, but since he floats his true stats makes him lighter creating a 25% knockback ignore rather than 30 like orisa and other tanks, while rein ignores knockback nearly by 40%

nothinherebuddy
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Clearly, Sigma is more taken aback than anyone else about the development of Overwatch 2. It shows.

SaltedMallows
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“So all sigma players can get back to heaving rocks uninterrupted.”

Overwatch 2 Development Team: how about no

senseikatsukon
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I love how simas theme makes it sound ominous by default lol.

rmcooktails
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It makes sense for him to get launched further since he is floating

iampierce
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It's cause he floats and technichally "glides" similar to lucio, he goes the same distance but doesn't stop immediately due to the glide

Kuiruben
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I think the tiny bit extra knock back he takes makes sens and is realistic because he floats and doesn't touch the floor

mathewhert
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Sigma mains trying to explain why they died to a mercy

bananagk
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