Dirt Rally 2.0 -Triple screen - graphics settings

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Current Setup -

🔴sim rig -
Drivers seat - Modified Mazda 6 half leather seat
Custom made Aluminium Profile drive / flight
Wheel - Direct drive - Simtech racing OSW (Biss-c encoder)
Wheel hub - Sim Racing Coach - Buttons and Paddles
Pedals - Heusinkveld sim sprint
Handbrake - Heusinkveld Engineering Sim handbrake
H pattern shifter - Shh
Truck shifter - Almar skrs Man
1st Dash Display - Honour 9 Lite
2nd dash display - Huawei MediaPad T3 8"
Bass shaker - home made
Button box - Home made
Turn signal - Home made
Game pad - Xbox one controller
Flight sticks - Saitek X-55

🔴Display -
Custom Quad monitor stand.
Main screens - 3 x 34" Ultrawide LG 21/9 1080p Gsync 144Hz
4th screen AOC 27" 1440p

🔴Pc Spec -
Case - Define R6 TG
CPU - 9900k 4.7ghz
Cooler - NZXT X62 Kraken
Graphics - EVGA 1080TI FTW3
Ram - 16GB corsair 3200Mhz ram
Motherboard - ASUS Z370 Maximus X Hero
Psu - Evga 1000 P2
1x 512 samsung 960 pro nvme
1x 1TB samsung 850 evo ssd
1x 1TB samsung 840 evo ssd
1x 512 crucial 512 ssd

SimHub and Sim Dashboard used to control additional displays and input controllers.
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Great settings, looks really good and no perfomance lost! Thanks. I use 3x27" 1080p v-sync on and super sampling x4

amigoz
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what should i set the FOV to when playing on triples? Widest? TIA

olawiktander
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I've tried these settings exactly, and I get ocassionally 69FPS (as reported by the GeForce Experience HUD FPS counter, not sure if that is the right way to measure it). I get nowhere near 80FPS, much less 100 :-)

LuisBlando
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so in order for 3 screen game play you need to stretch your Desktop on windows using Nvidia control panel, tried this before and makes everything look like shit, have to switch back to play a normal game, why can't devs make games like project cars 2 where each screen is rendered separately instead of this stretching crap.

daniel
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Are you running with Nvidia surround or and eyevinity?

NatteBadMuts