DECALmachine 2.0 - Trim Sheet Creation

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Watching all the documentation videos for a second time it is amazing how much I missed on the first view. These are really top class demos and well worth a few views. Thanks man!

MarkBTomlinson
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Your tools are just fantastic. Thanks for all the stuff you do for the Blender community.

sskidmore
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This. This is what I waited for! Thanks man, 2.0 smashes expectation

BenSmithuk
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Woooo! Didn't expect this one. What a time saver.

danielloo
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Love this! Can't help notice though that the Decals created do not use the colour texture map. Is there a way to enable this?

proudlove
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Is there a way to layout the trims with more precision? Like with grid snapping, manually inputing x and y positions? Thanks

CHAXIC
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doesn't work.
next to the normal, it says none, and I have no additional options appearing even after loading textures.

Alexb-Art
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Is there a way to create trim sheets without each decal re-uving? I ask because my studio has their own decal libraries and we use 3ds max and object paint tool to apply them. I want to use decal machine and Blenders viewport to apply those same decals (unaltered in uvs) on our meshes and then export the decals back to 3dsmax and then our game engine.

spicymayo
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why does it get rid of the color texture for me? I want the colour, but theres no option for it even though texture is plugged in

iiandreio
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Is non squaree texture is supported? I can't change the texture/plane size

anthonyivanov
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My english is shit but i don't understand.. when should i use this? only if i want to create my own decals? i mean, is this a function to create decals faster than before or something like that?

MattproThe
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say there's a pack of decals I really like that I find on gumroad, can I add these to a trim sheet?

ItsPBUH
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Is there a way to reorder the "Trim Setup" list? I needed to add another panel trim after the fact and now it shows up at the end of the list

CybranM
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1-Is there a way to use tga instead of png?
2-Is there a way to get the alpha from the alpha channel of the Color map, or i have to save the alpha information in a separate texture file?

adamszalai
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Awesome! if only EPIC took decals more seriously like Unity :/

remon