Who is STRONGER?

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I think it's over Nearl bros...

Music:

#arknights
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"arts guard" with 2 unconditional true damage skills lmao

oldwellenthusiast
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I use nearl for the free slot helidrop. She's still safe in my book.

GldenRetriever
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I just love that our sources of True Damage are: 2 great warriors of inredible heritage; some mysterious entity that Mon3tr is; the Lord of Fiends arts; the power of a Seaborn god; Młynar's contemptuous gaze; a really good water canon; Cliffheart's skills with a rope.

demilung
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"Arts guard"
Vivian is crying in the corner

UmbralHollow
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This is before we get any arts guard module, the gap will grow only bigger

Larfas
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This Video Genuinely put a smile on my face. Siege and Nearl were my first 6 & 5 stars that I got at the start of the game, and have been mainstays on my team since. I already have a max pot Nearl Alter and I cant wait to get Siege

animeoutlands
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Nearl will always be special because she's the design that got me to play the game in the first place. It took a few months to get her defender version, and about a year to get the alter by sparking on a limited banner, but I still got her.

PlatinumKrown
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A good showcase to separate the uses for Vina & Nearl. I tend to use Nearl more for her S2 these days, but thanks to this I’m reminded that her S3 could still hit ridiculously hard.

SilentSpirit
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1:20 calm down, shu, i know the rice fields are are fertile, but don't get *that* excited over it! Jeez...

xLuisx
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The main crime HG commited against Nearl is that S3 true damage works only when she's (or her sun) blocks an enemy. And that they couldn't change anymore.

NazguLMC
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Vivi can hit multiple enemies, with a fcking true damage

thats the cheat

ainuruyaqeen
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My only real gripe with NTR S3 is the targeting when multiple enemies are present, which Vina much improves. Dmg can always be supplemented, buffed, etc.

brianchu
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Honestly niches like being a free slot has more value in this day and age of waltuh choke full of dps units, and esp for a ling user

kyiwintun
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Ah my poor M9 NTRK, it's okay you still #1 in my heart forever~

tmhanif
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i'd be interested in seeing how they compare defensively, since nearlter's def buff is quite nice but vina only has a one-time tremble (but also meat shields)

threehoo
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Saber has arrived, just missing the "EXCALIBUR" voiceline

xWeiss_
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True meta is using Nearl S1 Siege S2 for infinite meta

marielcarey
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VFX aside, the SFX so underwhelming, just give her typical anime sword swing swing or something man, the S3 SFX is like whipping wet noodle sound instead.

Wampi.
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Personal take is that Vina is actually pretty good as long as her S3 is up able to hit multiple targets with her true dmg, but it has a long CD of 50 seconds. Her kit also works in a way that you will rarerly be able to use her at 100% effectiveness and with Mont3er's recent release she seems to be a straight up improvement to Vina with only a 15 sec CD, honestly weird how a 50 SP S3 is barely stronger then a 15 SP S3 skill. So I think for a lot of people because they know that in 6 months Mon3ter will be out with a similar kit but a much better uptime. She's also part of the standard banner while lappland alter a limited unit is coming out in a few weeks.

When it comes to Vina vs Nearl I pretty much think that Vina is better vs single target but she is leagues better vs multiple targets. But Nearl can bring something other then true dmg which Vina can't.

Ixcez
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Yeah, what it doesn't show is Vina atrocious cycling.

meenty