AI Generated Animation Using NVIDIA's GauGAN

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Been experimenting with NVIDIA's GAN (Generative Adversarial Network) technology lately. This was rendered frame-by-frame from AI generated landscape images based on segmentation maps I modelled on Blender. Shit’s wild, yo.

Music by LIL LONELY

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Hey, I'm really fascinated by this project and already tried to do it by myself. But Blender always changes the colors of my assets because of the lighting settings or something else I just can't get rid of. How did you render your footage so consistent that the colors stayed always the same and GauGan could recognize the color palette? I appreciate any help or if you could make a tutorial would be really helpful, if it's not too much work.

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