Tropico 5 Changing the World part14

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Lets play ok. I made it to the modern times.
Tropico 5 is a construction and management simulation video game developed by Haemimont Games. It was released for Microsoft Windows in May 2014, with versions for Linux, OS X and Xbox 360 released later in 2014 as well as versions for PlayStation 4 and Xbox One released in April 2015 and May 2016 respectively.

For the first time in the Tropico series the game features cooperative and competitive multiplayer for up to four players. The players are able to build cities on the same island, allowing the choice of working with one another, or against.
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There are a number of additions to the Tropico 5 game mechanics from the previous iteration of the series, notably the ability to advance to a new era if certain requirements are met; such as having written the constitution of Tropico. Tropico 5 includes 4 different eras, starting from Colonial Era, World Wars, Cold War and progressing up to Modern Times which allows progress from the 19th to the 21st century. Another gameplay mechanic is 'El Presidente' now has a dynastic family which will be present on the island. The trading, research, renovation and exploration features have also been overhauled. With multiplayer, diplomacy allows the players to share resources, construction workers, and electricity. Additionally, they are able to help each other with cash. Finally, players are able to compete and even declare war on each other.

According to series producer Bisser Dyankov, Tropico 5 is designed to be much denser than its predecessors. The citizens are the lifeblood of the island to grow the island empire and for the sustainable growth, the players need to make them happy. Due to the needs of the 10 different in-game factions, one man's happiness may be another man's frustration. And their allegiances may change depending on the sort of government you run or the buildings you build. Due to the constitutional changes, some of the faction happiness may drop or rise depending on their allegiance to their factions.

In the first part of the game, Tropico must declare independence from the Crown, a spin on the British Empire. The player is also introduced to the campaign's primary antagonist, Leon Kane, the leader of The Order. Once the island has gained its independence (and thus ending the Colonial Era), the player, represented by "El Presidente" and his dynasty, must win three bets against the US President to befriend him; at the same time, a real estate tax must be paid continuously to the Crown. In the next mission, the island must build and maintain a large army in order to fend off a pending invasion. Once the invasion is defeated, the player must accrue a large sum in their Swiss Bank Account in order to purchase Switzerland and get "Dr. Zweistein" onto the island. This leads onto a demonstration of the tourism mechanic, in which the player is tasked with paying fees to The Order while, at the same time, trying to get enough tourists onto the island. Once that is accomplished, the player must build a Nuclear Program building to avoid World War III. Then, the island must produce and export Uranium for The Order, while at the same time, stopping the protests and increasing strikes from destroying the economy. At the end of this mission, Kane's plan is revealed: becoming dissilusioned with his mission after seeing complete Human apathy for the countless conflicts, the Cold War's proxy wars chiefly among them, he deemed mankind too far gone and decided to use the uranium to build enough nuclear missiles and launch an attack on the entire world, killing most of the population before then restarting it with a small pool of Order-picked survivors. The player must then generate enough research points to build a time machine (thanks to Zweistein from earlier) and travel back in time, thus beginning part two and averting the nuclear war.
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