Things Aren't Looking Good For Sonic Right Now...

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So Sega has been making some questionable choices with Sonic, to which might bring us into another dark age. Lots to cover, from the 3 games that leaked, as well as the reception to the previous two that released. Tons of Sonic info to go over!

Like if you liked!

Credits
Gameplay: @sonicovertime

Chapters
00:00 Introduction & Overview
03:59 Plot Summed Up
06:16 The Stories Beginith
11:47 Problem Solving
14:35 Positives & What's next
21:38 Warp up
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My Bombergrounds ID is "THESONICSHOW" (And yes, I actually play this game lol)
I'll choose 5 winners at random to receive 500 gems each (worth $30 in irl moneys)!


TheSonicShow
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I don't agree with you. Sonic Dream Team was controversial because people were mad at the game for being Apple Arcade exclusive, the reception of the game overall was pretty positive. If the issue people have with a game is the platform it is on, it doesn't make sense to blame the game itself.

When it comes to Sonic Superstars. First, the game was not as good as the competitors, it was released in a very competitive period and 2D Sonic has less commercial appeal to the general audience. Classic Sonic fans will hate me for that, but this is just the truth. This is the reason Sega insists so much in 3D Sonic, despite many people complaining 3D Sonic is not as good as the classic games and blablabla. They just sell more copies, because casuals think 3D games are more appealing, kids thing a 3D Sonic game is more appealing than a classic 2D game. So it just sells more. Even Sonic Mania, sold just as much as Sonic Forces. That means, one of the most popular 2D Sonic games of recent years have sold just as much as one of the less popular 3D Sonic games. This just shows that the demand for 3D game is higher. Sonic Superstars didn't sold that well because of that. Simples as that.

"But Super Mario Wonder sold millions of copies". Mario is actually the opposite, 2D Mario usually sells more copies than 3D Mario. New Super Mario Bros Wii sold way more copies than Mario Galaxy, for example.When it comes to Sonic, 3D is stronger in terms of sales.

Sonic Frontiers is the biggest selling 3D Sonic game, despite its flaws. It's a huge contrast. The only thing that sold poorly in terms of Sonic recently was Sonic Superstars and you are basically saying Sonic as a whole is selling poorly and no one cares about Sonic anymore. What the heck.

People are not hyped for the mobile games yet because they are just rumors, Sega hasn't announce the games, they don't have any gameplay footage, etc. And you are just supposing people are not hyped, because you haven't done any proper research to see if people are interested or not. Yes, they come from reliable source, yes, these games are definetly real, but without trailer, without images and gameplay, it doesn't have the same impact on people's hype

raphaelmartins
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What pissed me off was Sonic Dream Team being Apple Arcade Exclusive.

HyperImaginative
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I think the reason some sonic fans dont care about the chao game is because if you dont have a netflix account you can't play it

CuteCanadianGirl
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I am glad we are getting so many new Sonic games in such a short period of time but my only concern is if Sega is going after quantity over quality and I hope they take their time and make sure each game is ready before it gets released.

JakeNazzaro
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Sonic dream was not received fairly poorly, the circumstances of it's availability are

linguine
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Green Hill’s looking a lot more like Sand Hill right about now

wherewhoandwhyisgamora
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00:31 Sonic Dream Team certainly was not received "fairly poorly".

misterholmesian
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Call this my tinfoil hat, but Sonic Team keeps making 'pieces' of an adventure title. Playable trio here, playable Shadow there on the same engine, a fishing minigame here, a test Chao garden there, open zone for hubworlds... it's like they're testing features with every new title with an end goal in mind.

BritBox
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Seen a lot of Sonic fans look at new games as “main” releases or experimental spinoffs based on the gameplay.

Secret Rings and Black Knight have great stories, but we know what people think about them.

It’s the same reason we get more Unleashed apologists as time passes. What was once “experimental” became one of the best examples of the series’ future developments.

tylernelson
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Not trying to be rude but.. who gives a shit if people aren't getting excited over leaks? If SEGA gives the development houses the proper time to develop these games and they're good, they'll garner the audience they need anyway.
Do I want Sonic games to sell more? Yes, however, I only care about mainline, Sonic Team, developed titles. As a VERY long time Sonic fan, I'm loving where the franchise is now and generally have never "hated" a mainline game.

SEGA would do well with throwing more man power and hiring more staff for development..other than that..they got the direction right.

sonicslayton
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You didn't mention Chu Chu Rocket Universe, a Sega game that was delisted from the Apple Arcade store and now is lost to time. I do hope that game does get ported though.

kbiskuts
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leaker: new game with a chao garden
me: ayo real shit?
leaker: it's a spin-off mobile game
me: i sleep

man i dont about mobile games i just want the chao garden back in a mainline console game

canariawing
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From 2005-2010 off the top of my head, I don’t know the date of most of the handheld games so I’m sure I’ll be way off but lemme try
- Shadow The Hedgehog
- Sonic Rush
- Sonic Rivals
- Sonic Advance 2
- Sonic Advance 3
- Sonic Riders
- Sonic 06
- Sonic and The Secret Rings
- Sonic Rivals 2
- Sonic Rush Adventure
- Sonic Chronicles
- Sonic Unleashed
- Sonic Riders Zero Gravity
- Sonic and The Black Knight
- Sonic Free Riders
- Sonic Colors
(Does Sonic Colors DS count..?)
And I have no idea about the last one

loganjake
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Oh god...I really hope nothing bad is going to happen to Sonic!

netherfreakultima
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Still cant play Sonic Dream Team so still pissed.

LoneKuroRaifu
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I think ppl aren't hyped for the other planned Sonic games because there is barely any info on them

_wd
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Look, the difference between Sega releasing a TON of Sonic games back then and doing so now is simple: The hardware. Sonic games on handheld devices such as the GBA, DS, and PSP were games you could pick up, own, play, trade, and sell at your leisure. The platforms they were on were dedicated pieces of gaming hardware, designed with gaming in mind. The games themselves were products that can be accessed even to this day (physical or emulation). Sonic games on mobile device apps such as Apple Arcade or what have you, are tied directly to the app, and if said app shuts down, say goodbye to those games.

Long story short, these new games on mobile devices will forevermore be tied to a service that people are caring less and less about. And once the service is done (or once the games are removed for whatever reason), there will be no future players of the game. If there's one thing that the gaming community loves to do, it's go back and play games they missed out on the first day and discover a possible new favorite. Live service apps disallow that.

Plus, there's a startling amount of people that still don't like mobile gaming, even if they've accepted it as a valid form of the medium.

Synner
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If a Sonic game does not have Chao Garden, it is not a step in the right direction and I will not buy it.

ozzypuff
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Dream Team was reviewed positively by majority of the people that played it. The only reason the fanbase is mad about it is due to the fact SEGA made it an Apple Arcade Exclusive, thus robbing a bunch of their playerbase a chance to play it because they don't have or want an Apple device to play it on. Sonic Superstars is also not received poorly, it just has a mixed reception due to some of the flaws it has being a dealbreaker to some people and the fact it was overshadowed by other games released in the same timeframe, especially Super Mario Bros. Wonder.

keybladeoverlord
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