Maya 2016 tutorial : How to load and use 3DSMax files ( .3ds ) in Maya

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#3DModeling #3DAnimation
Typically Maya can't process 3DS Max files unless the proper plugin is installed and loaded. By downloading and installing the Maya Bonus tools you can fix this easily.

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This doesn't seem to work for Maya 2019 LT :(

Toasticuss
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Here I have been doing it the hard way the whole time. Thanks so much for this helpful tutorial!

kierajewel
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unrecognisable file for me can anyone help i have a max file

alzeze
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thank you so much for this video! i tried importing a .OBJ into maya, from 3ds max, and it wouldn't load. so i exported the file as a .FBX and the textures ended up completely messed up when i finally got it into maya. being able to import a .3DS file though saved the textures! had to turn the specularity way down, and reload a couple textures files, but was still leagues better than my previous attempts. thank you! you saved me a huge head ache!

Chiyo
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lol! where was this when i needed it 2 weeks ago?? hahah thanks for the video man! 👍

rasamasala
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I have downloaded the Maya bonus tools file but still cant find the plugin. I have the 2014 student version. Can that be the reason why i cant find it?

Eddoize
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Hi Mike I have a question and i would appreciate your answer >>
does this mean that we can import .3ds max file no matter how much is its size, and no matter what
it contains(ex :- edit poly, animation, texturing, vray sun, atmosphere, etc)?
and is it free ?

goyuhqp
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Sorry Mike, but what's the beneficial to import a .3ds instead of .fbx?

simonetranne
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I can not open.max file in Maya help plz

shoaibtaj
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it says "3dsimport.mll" was not found. please help me

juhairakhter
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Not working I am using maya 2014
Bonus tool 2014 cannot find in google

robertmeccall
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I have a big scene in 3ds Max with VRay shaders, textures and lights that I want to transfer to Maya? Is this manageable with bonustools? If not, how do you recommend I do that? Thanks!

igortoncev
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I have an ultra-noob question: Let say I make a kettle made of 2 meshes: the kettle and the handle, and export it into 3ds. Will I be able to modify the textures of both meshes individually afterwards using maya or 3dmax or whatever program made by Autodesk? I just started modeling and I was wondering if I was doomed to send either boring grey obj. unless working with people using blender (A.k.a nobody) or if the 3ds files would be a good way to create models in one program and leave the mapping and texturing for more mainstream/popular/stable programs. Great vids by the way, I'll sure remember it the day i will finally switch to Maya ;)

matrat
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Thanks Man, you're Awesome, Love from Pakistan

hamidsheikh
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i didn't seem to have found 3ds import tab after installing maya bonus tool .. what should i do plz tell me

farizkazmi
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?hey, i've got the "unrecognized file type" with maya 2016 can you help

TamirHamam
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My models seem to vanish when I import them, everything shows up in the Outliner but my views are all empty. Any ideas?

tpiom
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it says unrecognized file type even with the pkugin

redhood
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So I tried your tutorial and it worked! But the texture files would not load with my model, the only color it had was gray.

aaronw
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Unrecognized file type with maya 2016, and i did all steps correctly

fedkerr