Silent Hunter 5 | Battle of the Atlantic | Mare Nostrum | Episode 7

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We are back in SIlent Hunter 5 to take on the Allied Navies and air-force as we seek to send more Shipping tonnage to the bottom of the sea. We have moved to a new theatre on the Mediterranean where we will be assisting our Italian Allies to secure the Med's waters.

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I am using a stand alone game, there are issues with the Steam version so please read up on it before any potential purchases.

About Silent Hunter 5:
Step behind the periscope of a German U-boat and take on the Allied Forces in famous battles across the vast Atlantic Ocean and Mediterranean Sea.
The best-selling submarine series of all time continues with the highly anticipated Silent Hunter: Battle of the Atlantic. For the first time, you can live the life of a submarine captain from a first-person view as you lead your crew in a truly dynamic campaign.
Put on the captain’s uniform For the first time, walk through highly detailed submarines, access every part of your U-boat, and manage your crew in the new first-person view.
Become a real leader Directly command your crew and experience the tension and fear inside the U-boat through the new advanced order system.
Test your war strategies Choose your own strategy and select your targets with a new objective-driven, dynamic campaign.
Make the enemy react to you Open new locations, upgrades and resupply possibilities, while the Allied ships adjust dynamically to your approach. Your actions will directly impact the evolution of the campaign.
Accessibility Enhanced Prowl the waters with a brand-new user interface. Now, every beginner can successfully command a sub free of confusion. In expert mode, experienced players will be provided with all the necessary information and controls to command the sub completely on their own.
Cinematic Experience Experience the most realistic and immersive Silent Hunter ever created. Improved environment graphics create a powerful level of immersion as you operate authentic, highly detailed U-boats and surface ships.
Multiplayer Mode Play in cooperative or adversarial modes in scripted and generated missions.
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Could be a memory overflow. Lots of mods installed and lots of ships in the area, yep sounds like memory overflow. Monitor your ram maybe.
Nother thing: I still vote for you to get your renown back. It was unfairly taken from you, you deserve it back, especially with the upcoming challenge that is the later years of the war.

Rasgonras
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I would get back to port, save, then restart game. Start game up again, do the ship upgrades with renown points, save, start new mission, save, and restart game again and sail away. I am using a mod that checks the save game files when the game starts, but not sure of the name of it as right now I am remodeling my den and don't have the desktop plugged in at the moment. I think it was in the TWoS 2.0 Compatible Additional Mods and Addons.exe file download from SubSims. Don't know if it will help but my game is very stable. Good stuff Taff, as always...thanks!

myyorkies
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Damn you really wanted to sink the whole Merchant Navy in this episode.

MrLukasboys
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Finally a little bit of war actions I'm really looking forward for this series also because I live in the region where you left the harbor to start the operation just a bit far from Spezia or La Spezia. Go Taff!

cerrystyle
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aux Frigates have a small sized gun at max 3 and most have AA but supply ships only have 3 AA and a troop transport has only 1

dakotarood
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Great EP 😊.. u nearly wiped out the entire merchant navy😂😂

sohamsen
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Could be a memory leak bug. Try saving and reloading game often.

smokeythebear
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Your AOB was to steep on the first torpedo, so the torpedo glanced off the hull without hitting the pistol.You didn't set the magnetic one deep enough and it impacted the ship. Magnetic torpedo should be ran at least a meter under keel. When you are setting up AOB on your target, using the tracking method like you are, you set the AOB for where the ship is EXACTLY at that moment, you dont set the AOB at what its going to be at point of impact. Because your scope is tracking the target, the AOB and gyros move along with the scope, so everything will line up when you fire.. The only time you setup your AOB to point of impact, is when you are doing what is called "the perfect shot", And you don't have the charts for that. Never save within visual, or audio contact of any ships, or land.. This corrupts saves. This is a golden rule of SH. Along with making sure to only install or remove mods after a patrol when in port.

47, 000 tonns of ship sunk.. Congratulation on your Iron Cross, Kapitän

CrazyCrawlers
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i`am running windows 7 and SH5 wolves of steel is running fine but i did read during installation to be very careful when and where you save your game and A warning to stay away from ports especially if it`s a main \ famous port that contain alot of traffic nodes responsible for spawning ships like convoys

TheRASTAMANUK
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It's probably corrupted installation or a gamesave. If you use unsupported mods with WoS that could also explain your crashes...
Can't remember when I had crash to desktop last time with Wolves of Steel only on board. Cheers!

vdr
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Think that the crashes really do not give me, as a viewer, any problems. I know that they do for you.
What does BDU stand for? I know it is the high command but the name escapes me. Good to see another episode and wish that I could find those convoys with no escort.

e.kent.d
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i have crashes when i install/delete many many mods, and i fix this deleting full game(before save game in harbor end patrol) and config files, after i install againe game and mods. After that i start game in harbor and start mission. You can try.

MrXoT
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Hey, if it's not constantly crashing or doing something annoying, it's not a sim :)

JimmyBlonde
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I really feel bad because I'm Greek lol

OHyep
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We need some action! Sinking ships is getting old. Lets get the sub chase going and see some action.

ddemier