You Craft Your Own Broken Weapon In This New Bullet Heaven! | Nimrods

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Assemble a limitless arsenal in this survive-em-up roguelite shooter. As a Gun Manufacturer's testing force, your mission is simple: test the latest gun tech and scavenge alien planets. Collect insane weapon parts to invent crazy guns that slay thousands. You may not survive, but your guns will!

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#NIMRODSGunCraftSurvivor #Roguelike #bullethell #bulletheaven #Sifd
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Normally I don't leave comments, but lemme tell you some key things you missed on your augments as you was getting them
1) chevron scales on based damage, since your base damage was just over 10, you was basically getting 0.01 damage scaling every kill, which meant every 100 kills would see you increase by 1 point of damage
2) Gunny Notches and Chevron go hand in hand, the more enemy spawns, the more kills you get so the more EXP and Damage bonus from chevron you get.
3) Chevron on both your weapon and the weapon of your drone is superfluous as it won't count the kills from either for the other, at least until you get it to level 2 where it shares the buff but even then it only starts counting kills after that for the second buff, so again, superfluous.
4) split magazine increases the splits at level 2 based on how many augments you have, which by the time you got it you already had max augments, as you had barrel, scope, underbarrel, stock, handle, and charm, combined with the magazine would be 7 total slots for a max of +10 total split (it has a base 3) which was contributing to your lag spikes.
as much as I hate to say it, quality over quantity, you may have been bursting over 120+ shots a second you only had a base damage output of 30 per shot of with your crits around 90, keep in mind enemies do have armor as they get stronger so your shots weren't scaling as well as you was hoping they would. that's the reason why the Chevron charm can be really good or really bad, on an RPG that starts at 30 damage and can easily scale up more with mass AoE kills, but on the missile launcher, not the best until you get your base damage up. Good video though and great rounds. and lastly, the only reason your SMG got so high a damage count and kill count was because unlike your missile launcher run, you didn't have a drone stealing kills, which isn't a bad thing, more kills = more survivability, but just letting you know since you're a statistics driven kinda guy.

ArmoredGaming
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I am 99 percents sure sifd just returns the game after he played

ygfs
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"This magnet is too far away." (walks toward a different magnet that is 2x as far)
We all knew Sifd couldn't read, but now we know he can't read *maps*, either!

esleynopemos
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If you read the bullet count and penetration tooltips, you don't need 2.0 bullet count to get multiple bullets - 1.1 means one bullet plus 10% chance of second bullet per shot. same for penetration

halconnen
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I would love to see more of this game and I would also totally watch you play Dead Cells, it's an awsome game and I feel like it suits your style very well

alexmalphas
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Another great video showcasing sifds inability to read. Best example: Airdrop capacity.

JackCaesius
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When you were trying to go further northeast and were blocked at 1:18:10, you shot at that den and it took damage and had a health bar. I think you just needed to keep firing at it to destroy it.

azrobbins
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😂😂😂 sifd trying to explain the different parts of the gun in the beginning 😅😂😅😂 the “button” is a trigger

Fubarpenguin
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Think you probably had 10+ levels waiting for you if you got the magnet.

Reckon drone with homing rockets and you with single target makes more sense.

rugbydan
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i want more of this game so bad, its such a cool concept with many possibilities, im still playing magicraft but this might be my next thing. love your work

big_brain
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I love it, swif doing x0.67% dmg and literally next 10 sec „why is there some durable stuff“😂

SlayerLeo
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14:43 you unlocked the smg and the while reason you had to walk around is cuz door wasnt open you left without pulling the lever 🤦‍♂️😅🤷‍♂️

Fubarpenguin
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Shotgun + Explosive + Helix is insane!

chesh
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Wow, literally never heard of this game before, this channel, and just started watching the video, and I’m already in disbelief of your freaking luck, lol!

Yeah, 0.01% damage ISN’T a lot, but the fact that it’s based on your kill count, *and that was from YOUR FIRST LEVEL UP* has me going 🤣 and 🤬 at you for getting something so potentially OP right from the start.

Take my like and subscription and choke on it, you lucky bastard, LOL.

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And your next immediate level up gives you the option of an item to increase enemy spawn rates, which would make your Chevron EVEN MORE OP…

How many virgins did you sacrifice to the God of Luck Arenji (AKA, RNG) to get rolls like that, dude? What the hell.

WorldsTallestLeprechaun
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That 32 rate of fire sounds like a damn Chopper Gunner from CoD... That's cool as hell! xD

maskedmischief
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Sifd knows about moistcritikal? How much better can this man get?

vxwgaming
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I think the tracking rockets have more potential than the assault rifle, because of the splash damage.

Is there anything in the game that gives you vampirism ? That would be insane.

ACID_
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This game is fun but it lag to easely. I also feel like it lack something to make it more fun to play more games. After killing both bosses there is no much fun after.

x-_-_-Drayz
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RPG Scattershot is a fun build, but only scratches the surface.

thegoodtimesroll
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I like this game. Keep playin it! A real bullet heaven

TheJuggernaut