Unity's Mesh Components Tutorial (Skinned Mesh Renderer, Mesh Filter, and Mesh Renderer.

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In this video, I will tell you everything you need to know about Unity's Skinned Mesh Renderer, Mesh Filter, and Mesh Renderer I will explain how you could use each one of these components. If you have any questions please let me know in the comments below and if you liked this video or if it helped you out in any way I would appreciate it if you could hit the LIKE button and if you want to keep seeing content like this hit the SUBSCRIBE button and also the bell icon to get notified as soon as I post the video.

FREE ASSET USED -- 3D Character Dummy:

RoBust Games Website:

MY TWO GAMES (Made With Unity):
INfeCted: The Game (Google Play)

Shark Tail (Getting Updated Really Soon(More Sharks, Levels & More To Come(03/31/2021))):
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Thank you, I have not found the skinned mesh renderer until this video :D

arthurdarocharuzinsky
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Unity uses the Skinned Mesh Renderer component to render Bone animations, where the shape of the Mesh is deformed by predefined animation sequences. This technique is useful for characters and other objects whose joints bend (as opposed to a machine where joints are more like hinges)

akrotiri
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Solid tutorial! Don't sweat the negative comments.You can't win em all, you rock!

TheUnarmedBlackManShow
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thankyou great video sorry about the 9 year olds negativity :)

KitCat-kf