Donut ASCII Animation in C #coding #clanguage #python #java #coder

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C sikhney ke faydey batao please, c sikhun yaa c++ batao

vengeance
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Complete code would be:

#include <stdio.h>
#include <math.h>
#include <string.h>
#include <unistd.h>

#define ARRAY_SIZE 1760

int main()
{
float A = 0, B = 0;
float i, j;
int k;
float z[ARRAY_SIZE];
char b[ARRAY_SIZE];
printf("\033[2J");
for(;;)
{
memset(b, 32, ARRAY_SIZE);
memset(z, 0, 7040);
for(j=0; j < 6.28; j += 0.07)
{
for(i=0; i < 6.28; i += 0.02)
{
float c = sin(i);
float d = cos(j);
float e = sin(A);
float f = sin(j);
float g = cos(A);
float h = d + 2;
float D = 1 / (c * h * e + f * g + 5);
float l = cos(i);
float m = cos(B);
float n = sin(B);
float t = c * h * g - f * e;
int x = 40 + 30 * D * (l * h * m - t * n);
int y= 12 + 15 * D * (l * h * n + t * m);
int o = x + 80 * y;
int N = 8 * ((f * e - c * d * g) * m - c * d * e - f * g - l * d * n);
if(22 > y && y > 0 && x > 0 && 80 > x && D > z[o])
{
z[o] = D;
b[o] = "., -~:;=!*#$@"[N > 0 ? N : 0];
}
}
}
printf("\033[H");
for(k = 0; k < ARRAY_SIZE + 1; k++)
{
putchar(k % 80 ? b[k] : 10);
A += 0.00004;
B += 0.00002;
}
usleep(30000);
}
return 0;
}


after that compile with math linker:
gcc -o donut donut.c -lm

Flibbo
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