The Nordschleife Is VERY Different In Forza Motorsport And Gran Turismo...

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The ULTIMATE Forza Motorsport and Gran Turismo Nordschliefe comparison is here!

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Pretty sure the lack of spectators in gt7 is because youre in time trial mode. There are always way more spectators if you do an actual race

mts
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The fact that there’s a crowd during a time trial in Forza just means they only have one version of the track scenery whereas GT has more than one

nick_g
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Honestly I never even paid attention to the crowd. I’m to busy trying to not miss my braking marks 😂😂

Nfnf
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I always thought the lack of spectators in GT7 was because nobody would come out to watch me race.

AndyBrook
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He knows the stands in GT7 are more empty due to time trial; he has said it in other videos!

AutomotiveVP
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Gt7s crowd population changes because your in time attack mode it appears less populated but that would be the case on shitty test day time attack day so pretty realistic I think

HG.MSport
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If you played GT7 this much you should already know that the spectators in time trial are always sparse..you know like in real life lol....the people only show up in mass for actual races....this is on purpose and you know it lol....if you wanted to see full grandstands just do a race

snoopy_peanuts_
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During a race I can confirm the grandstands are full, including the Mercedes stand in GT7. Use the 24hr version on GT7 and watch the trackside, very, very, very different to TT mode, you get smoke from the BBQ's, everyone is having party's etc, very cool.

fuzzy-daddy
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I do think it's silly that FM added Track lights for night racing. If you watch Porsche: Road to Le Mans you'll see that Nordschliefe is pitch black at night.

DustyCarlyon
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I played ALL the GT series, I always hated the camera "static" feeling: no tilt, no shake, no zoom, it does not enhance the sense of speed in any view.
It's almost stuck on the car like glue.

This is one of the very few things that I like more in Forza games

MHz
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Really focusing on the amount of spectators of all things???

EmoDKTsuchiya
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Visually speaking I think Forza looks quite a bit better than GT7 here. And I’m saying that as a PS5 GT7 player. Besides the tint, forza’s lighting seems better. There is way more detail in the track and even if you actually do a race for the higher population of spectators, Forza actually feels like a better ambiance.

XilenceSR
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The crowd in Forza also reacts to you and the race. Try crashing in front of the stands they will react, if you make passes close to them or slide in a corner they react...You will hear the go wild, or be in shock, all depends on the situation...

gamersplaygroundliquidmth
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Digital foundry already debunked this is because you're using a time trail and GT7 also represent more accurate track details

keyki
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Little Detail: The first Corner of the NOS isn‘t called Hatzenbachbogen, it is Sabine-Schmitz-Kurve 😊

delta_racing
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5:29 populating without any sense. T13 is closed years ago and is not allowed to use. And not at the 24h race. Simply never!

TheJeffMilz
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RE Simcade/Simulation: I've only been sim racing for a few months now but I feel that if a game prioritizes the controller, it can be classified as a simcade.

That out of the way: these both look phenomenal. GT has always looked really good and now that T10 has pulled their heads out of their butts, Forza is starting to really shine as well. Let's hope it continues!

DaveAdams
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And the reason you break earlier in Forza is because of the wide angle lens in chase cam, which artificially increase the sense of speed (making far things even farther) BUT is not ideal for driving because you misjudge distance

rudybertazzo
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Weirdos in comments getting triggered over a game
I'll play both who cares 😂

King-eref
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In order whst matters to me
1.driving realism; sounds, a.i, physics, damage and wear.
2. Car roster/track roster
3. Visuals and attention to detail; shifter movement, handbrake, wipers, lights, and environment.
4. Upgrades and customization.
5. Online features; custom lobbies, class lobbies, track day lobbies, endurance.
6. Offline progression; by far my least concern, but still needs to be implemented for the longhaul and boast reasonable credit rewards to make it worth the time.

remissiveslave