How to Turn a Point Cloud to a Mesh Using CloudCompare

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Just wanted to say thank you for taking the time to upload such an informative, but straight to the point tutorial! Every other resource I checked out was just making me more confused. This video explained exactly what I needed to know, in what, like 6 minutes, that's amazing! Really appreciate your work!

mikewiththebike
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Good tutorial. For my mesh I had to first compute the normals (Edit/Compute Normals). I just wish you had continued showing how to export it as an .fbx or .obj WITH COLORS. It saves without UV or texture info. I'll play with it.

robertnewton
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Wanted to add thank you as well. This was simple, straight to the point, and just what I needed.

robertnewton
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Thanks for this tutorial, got me up and running in no time. Straight into Fusion 360 to get some work done!

etrbdfbb
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great tutorial very helpful and straight to the point, i just have one question how the i export the object with the RGB, when i open it other softwares it only shows one solid color

khobzi
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Hi! thanks for the tutorial. I tried to do the PoissonRecon step, but there was a message saying "Cloud must have normals" what does it mean? What can I do?

belenlucio
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awesome video! but am wondering that what your scan acctually is?

matustorok
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Thanks for the quick tut - helped a bunch. Any chance you can make a tut on exporting with textures to OBJ and or FBX?

andrewmcnally
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I wish you could show how to export color texture as well. All i am getting is raw mesh without colored texture/image.

redheadsg
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HUGE thanks! Using other programs and following other instructions, a scan of my back yard had taken DAYS to process, only to fail. Following your instructions, I had a usable mesh in one minute. I was so glad to see that you were using a landscape to demonstrate this. So many other instructions are aimed at interiors or 3D printing.

Do you have any advice on exporting meshes? CloudCompare's DXF outputs seem very large and somewhat incompatible with most viewers

jasonwisnieski
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Hi! Thank you for this tutorial. When I click the Poisson Recon plugin it says Cloud must have normals. Do you have a video showing how to do that?

Pirco
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Very good! Any way I can export the vertex colors and have an .obj at the end?

johanneszwilling
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I'm using one of your apps using the combining lidar and photogrammetry and having issues scaling it to scale in mm or in in Rhino 5. is there a way to do it easier? I'm always off in both x/y dimensions, who knows if im offf in Z dimension

ricardopena
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how to save obj file with texture/ when importing into blender only model without texture. thanks

anhdaovu
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I would like to ask you a question, I have successfully converted the point cloud with RGB information to the corresponding mesh through Poisson, and exported the mesh in the form of an obj file, when I open the saved obj file again, the RGB information of the model is lost, is there any way to solve the above problems

kaiiyangwei-qfwt
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Wow! Man, this is great! Can I export de mesh to obj or another format?

AlexandreMonteiroSilva
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Thank you for the great video! I have one question. I have point cloud exported from TBC in e57 and las formats. When I import that in CloudCompare I don't get any colors. Every point in cloud is gray. How can I turn on colors, so when I create mesh I can set to RGB like you have done in this video. Mesh with real colors could be my final product for many things. Thank you!

javelin
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That's awesome ! Thanks for sharing :)

CarianRegalSorc
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Thank you for this tutorial, I do have one question however, when I select my point cloud and hit PoissonRecon, it says that my mesh needs normals to perform the function. I'm sure this is just a mistake on my part but I don't know what needs to be done to fix this problem.

WaterLettuceProductions
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Hi, thank you for this tutorial! If I wanted to export the mesh to edit it on Blender, what format would you recommend? Thanks!

federicafaggianoff