How to use the Portal Node in Substance 3D Designer | Adobe Substance 3D

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In this video, we take a look at how to use the Portal Node in Substance Designer to create wireless connections to inputs/outputs. This portal feature which is an extension of the Dot node is a great way to route information and organize your graphs.

0:00 Introduction
0:27 Updates to the Dot Node
0:40 How to use the Portal Node

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How to use the Portal Node in Substance Designer. | Adobe Substance 3D
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This node update will save lives. But rip anyone who works with people that don't document well.

profwaldone
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This is super handy. I hate lines crossing lines in my graphs. Now I can have a nice clean flow in my graphs. Very nice!

pixelqubed
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Awesome! Thank you. Need to try them first but being able to colorize them could be a nice addition 😁

SomeBlueRobot
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glad this is here, but has been sorely needed for years.

olninyo
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One of my most wanted features, This makes it more inline with other similar node based tools like shader editors

abdullahalkhatib
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I'd have hired Ellen McLain for this one. Seriously though, this is a feature I have wanted in every node graph editor I have ever used, thanks so much for this.

controllerfreak
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very handy, especially for noise and grunge maps, I can put them all in a side and call them in a clean way, thanks

arasholfate
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This is a game changer I've been waiting for this since I've been using it in Unreal Engine. This will save a lot of trouble.

abderrezakbouhedda
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Can you guys add color as an option? This is great!

DoubleA-pri
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it takes ages... but its here... thanks adobe

agustingonzalez
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This is one of the most useful features. I know for a fact I'll be using it every time I open Designer.
Any chance they'll be color coded in a future update to make them even more readable?

lundskowdesign
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Super helpful. This is like an Object Merge SOP inside Houdini. Wonderful :)

AnimGraphLab
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This is the best thing to happen to designer since the ability to design a texture for sliced bread.

millerbyte
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Best feature since the invention of... graphs? :) Color coding, as many said, would round this up sweetly.

harrysanders
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Been waiting for this. I with you could color code these.
Instead of creating these manually it would be nice if you could just connect the cluster of lines at the output node into the output of the first dot node,
and each line gets replaced with remote dots.
Alternatively right click the output node and hit "remote" and it again sets it all up..should be very doable.

Moctop
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Would be nice to have option to make it look like normal square shape nodes and have bright distinctive color to see it better when zoomed out + see dashed connections when hovering on node without necessarily clicking on it. Just my 2 cents.

captainAKAcapt
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Amazing
Same as the name rerout node in unreal

kratos
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Wow 😳 . But this is version 13, right? No update for steam 12 users?

substance_metronomus
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Nice feature, but it's will now be very hard to follow tutorial or trying to understand a nodes setup 😐

shim
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Would be nice to 'dock' the dot to the node because it's a bit annoying when you move around the node and the dot stays there like a moron.

ceebeenet