How to Get the Best Results with Keying in Unreal Engine

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Here we cover how to adjust the green screen key in the OWL Virtual Production Shared Project.

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Watch the full Advanced Compositing playlist here:

Download the OWLVP Shared Project here:

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Key Features of the OWL Compositing Toolkit:
- A workflow inside Unreal Engine, which upgrades Unreal's Composure.
- Video planes which dynamically scale with tracked & moving cameras.
- Crystal-clear media inputs with no anti-aliasing.
- Upgraded CG Element with full Post-Process effects.
- Upgraded CG Matte with full Post-Process effects.
- Reflections, dynamic shadows, transparency, bloom, particles etc.
- Media I/O 'on-tick' for perfect layer synchronization.
- NDI Input/ Output Pass.
- Spout Input/ Output Pass.
- Screen Capture Input Pass.
- HUD/ UMG Input Pass.

For more information please watch the other videos in the playlist!
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What’s the link to the next color correction video?

BstarsWorld
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I accidentally deleted the erode element material pass. How do you add it again to the keyer?

sybexstudio
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Amazing!!! I'm trying to make the media shot look in the character's direction, but i can only move one axis at a time =(

AlessandroShizo