Phoenix FD 3.0 for 3ds Max – Accurate Viewport Preview

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Preview fire, smoke and liquid simulations quickly and accurately in the viewport.
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Hey guys. I just bought Phoenix 3.0 - but I'm currently on a small workstation, as I'm not home (I think it has a GTX980 - so not too bad). But I don't think the viewport updates as fast as I'd like. What could be the issue? Do I need to set something up first? Or tweak some settings? Or do I just need to be patient 'till I get home?

KevinTheDane
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are you planning to get Phoenix FD to Cinema4D?

RezonFx
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hello, how can I make the liquid collide only on one side of the object. Inverting the normals doesn't work? for example, pouring water on a sphere, the water only collides with the inside of the sphere.

artusadil
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I´m a student and my PC Specs are i5 6500, 16GB DDR4 2133 Mhz Ram, GTX 1060 6GB OC and 512GB M.2 SSD. Will this be enough to run Phoenix 3.0 without too long simulation and rendertime ?

tobi
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