UEFN Masterclass: Interactive NPC Dialogue, Trackers & Cinematics

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Welcome to this comprehensive UEFN (Unreal Editor for Fortnite) masterclass, led by me, Logan Pinney!

🚀 In this step-by-step guide, you'll learn how to create dynamic narrative-driven experiences with interactive NPC dialogs, branching conversation trees, and cinematic sequences.

What You'll Learn in This Tutorial:

🗨️ Set Up Engaging NPC Dialogs: Build meaningful conversations and branching dialog options.
🎭 Use Conversation Devices: Trigger responses, loop dialogs, and shape the storyline.
🎥 Integrate Cinematics and Cutscenes: Create dynamic camera moves with Level Sequence Devices.
✅ Build Quests and Objectives: Track player progress and tie dialogs to quests.
🛠️ Plan and Organize Storylines: Map out objectives and camera shots efficiently.
🔄 Iterate and Playtest: Refine triggers, align cameras, and ensure smooth transitions.

By the end of this tutorial, you'll create a fully interactive experience where players embark on a quest to find Jojo, guided by cinematic hints and meaningful NPC interactions.

Who Is This For?
Whether you're a beginner or an experienced UEFN creator, this guide will give you the tools to level up your narrative design and technical skills in Fortnite Creative.

📚 Check Out More From Logan:

Explore Logan's 20-hour Unreal Engine Fundamentals course on Coursera


Want a mentor? Come find me at CG Spectrum in the Real-time department. If it is not real time, then I don't have the time!

Follow Logan for more tutorials on Unreal Engine, Fortnite, and game development!

If you found this tutorial helpful, don't forget to like, subscribe, and comment below with your questions or share your own creations!

Thanks for watching and happy creating!

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Your course and Lucas (LD) is the greatest ones from Coursera Game Design in Unreal Engine course. You guys do with passion, and i'm glad that you doing UEFN classes, i'm excited to see more!

tioarthas