RP Bonuses Coming VERY SOON - Covert Disclosures - War Thunder

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Chapters :
0:00 Intro
0:45 FOX-3 & Extending BRs
3:02 Next Event Vehicles
7:36 Updated Helicopter Damage Models
11:22 RP Bonuses For New Nations
15:52 Doing Better Devblogs
23:30 Fun Stats
25:15 Profile Customization

CM Covert Disclosures No.2: Keeping You Updated! :

CM Covert Disclosures: What We’re Up To & News :

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Idk what you’re talking about with Nukes, I’m fairly decent at the game and have only gotten them twice, and I rarely see other players getting them maybe every third or fourth day. You’re comparing your experience with nukes because you’re playing far more than the average player, I think nukes are in a good place SP wise…

averagepalmtree
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A "coupon" event would be an ideal solution, imagine if for grinding an event you got a rank x-y coupon that could be used to gain a previous event vehicle OR get the new vehicle

nick
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I rarely see nukes. Most of the time it s because someone get an advantageous defensive position overlooking enemy spawn because somehow. Some maps have areas you can get behind the enemy spawn and not spotted.

mcknightsnow
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I have not dropped one nuke ever. I got into nuke plane, but game ended before I could even drop it. You want to make it harder? Come on man. Then "normal" people who have life outside of game won't be able to drop nuke like EVER. I don't play this game as my job for 4-8 hrs like some CC on YT do. I play it for 1-2hrs a day and that's it. I might see 1 nuke if I am lucky...
100.000 nukes in one month is not crazy amount, considering there are over 10000 battles taking place each day. That's 10% where nuke was dropped. Is it a lot?

info
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Having 120k ish nukes droped in 1 month is really not that much if u think about how many games in one month are played its probably like 10%ish of the rounds played in a whole month... if not less

jophiohip
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Commenting on the topic of nukes
It's not as simple as "being too easy". Few events can be attributed to a single source, and we're working with lots of data here so this is a *complex* issue.
On one side, I hang out with veteran players who still struggle to drop nukes. On the other, I've seen fresh premium accounts clean house and end the match early.
I'm not yet convinced that nukes are too easy to get. I take greater issue with the matchmaker, battle ratings, inconsistent metrics and scoring systems used to reward nukes.
Some matches you have to work harder for it, others its handed to you without much effort. There's just too much spread for how the player is rewarded.

chish
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How to fix an event vehicle system:

1. Keep it as it is already
2. Give the player the option to take the event vehicle for that event or do a "random roll" (gaussian isn't completely random) for an event vehicle from the past
3. If you get a vehicle from the random roll that you do not have then it goes to your account
4. If you have that rolled vehicle already then it becomes tradable

Problem solved, you can all applaud now 🙇

Kokoda
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I have 1837 hours in this game and an average KD ranging between 1.8 on my French and 3.7 on my Russian vehicles, I consider myself a slightly above average player.
Nukes are perfectly fine in terms of SP cost, you definitely don't see them in every game and when I get a nuke, there is usually some luck involved in my game - I bounce some stupid stuff of my armor, the enemy is blind, I don't volumetric off the mantlet of US tanks etc. I'd say I get a nuke once a month or every few weeks, and if that's the case for me, I don't think most players get them very often either - that's certainly not what I see in my games either. The SP cost should definitely not be raised, they're fine as they are.

wallachia
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On the nuke part, It just sounds like "too many players are getting their chance at clutching a win/ gettong play of the game and i dont like it"

compucomics
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24:16 Thats cap, I never see more than 1 one a day, and I have yet to get one. They are fine as is.

audeobellicus
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If they make nukes harder to get then they need to pause ticket drain for atleast 1 - 2 minutes after the nuke carrier spawns

whyismynametaken
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"there really isn't anything like war thunder" truer words have never been spoken, I've said it quite a few times to my freinds and family when they ask why I keep playing this game and it's that simple it's the battlefield, call of duty and arma of this generation, such a unique and comprehensive game that can b played on almost anything (rip switch)

rsm
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My issue with helicopters isn’t their damage model it’s that they don’t really show up on radar because their rotor blades aren’t modelled in their RCS. They’re stealth aircraft that can only be detected when they’re at higher altitudes or moving horizontally at a fast velocity.

The rotor blades should be very easy to see on PD radars but they’re not which makes them super annoying to find when you’re flying a jet you spent 600 spawn points to get into.

PvtPartzz
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I regret having a break when the Sturmtiger event was happening. That's one of the vehicles I wish came back again in some manner for me to obtain. I've tried my luck with the gamble crates with 60+mil spent to try get it last time with no luck and its a shame as its a unique vehicle to have

TNKDestroyer
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About dev blogs. I remember back in closed beta days I think it was someone figured out if you changed the number in the url you could access other dev blogs not released yet. There was about half a dozen leaked early this way

solreaver
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Unreal they have the Sweden J35XS against the F-14A Early the J35XS has 6 countermeasures of each and no all aspect missiles at all. Gaijin trashed 11.3 for a lot of planes in air RB games. The F-14A has WAY more than the J35XS never mind radar missiles that can be shot from across the map. That premium got SCREWED BIG time.

farmcat
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i want to say that the event vehicles could be solved with this idea that i came with just right now, when u reach level let's say 100, or maybe less idk it's just an example u can gain acces to get a event vehicle of the past, like the past let's say 6 months and before, and once u have ur event vehicle selected u have to pay for it let's say around 2 mill SL (so buying it on the gjn market still an option for newer players or people that don't have the desire to waste that much time or grind? (don't play war thunder then it's hell).) then u hope back to level 1 but with a cool ass event vehicle that u earned, and maybe a new tittle and a new pfp or something like that, something symilar to call of duty prestige mode, because right now i've been stuck in level 100 for years and ik a lot of people will know that reaching level 100 is just the end of the line, so i think that should be a great idea to partially solve the event vehicles from the past in a great way to get them, but also incentivate you to play the newer event vehicles knowing u can't just unlock all of them in 1 month.

If u liked the idea please let me know any more ideas u might have because i love to hear things like this :)

(sorry for bad english it's not my native language)

Alex-rpqy
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Would be nice if instead of adding broken missile no. 269 they would just DECOMPRESS MID GAME GROUND FOR THE LOVE OF

Ballistics_Computer
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if they make them copy paste they should make them premium again to warrant the 40k points every 2 days otherwise its just a load of stress and 2 weeks of your life for something you will get eventually anyway through enjoying the game at your own pace

GamingIsForKids
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Heli damage models are a good addition and I support it. However they really should look at helicopter gameplay. First off Module grinding in helis is absolutely insane. Not to mention RP costs and SL cost to buy/research a French 9.0 heli requires 370k RP and a buy price of 990, 000 SL crew train 280, 000! absolutely insane. modules are fucking crazy too on that same 9.0 heli to get AA missiles it requires 104, 000 RP and that's for 9.0... you also get no atgms as stock, unlike tanks and aircraft (fox 3s as stock, lower quality APFSDS stock) on the tiger HAD block 2 (11.7) you get rockets from 6.0 planes. Many maps it is simply impossible to have a fighting chance as a heli, many maps are simply large flat open ground you have nowhere to hide, AAA radars track you through trees.(because they are modeled as basic toothpicks so they don't deflect any radar, meanwhile as a heli you cannot see past the trees as they are right in front of you.) No spawn protection whatsoever, I'm glad they took away heli AA just auto shooting everything that comes close but now you can just get spawn camped by f16s, grippens, and whatever else wants to blast you out of the sky. I wont Also get into how unfair armament on top tier helis are as some nations get fire and forget while other nations have hellfires that require you to be exposed to guide the slow missile all the way to target. I know a lot of tankers HATE helis but if your team has 1 competent jet player or AA it makes extremely hard to function as a heli player, not to mention as I said some maps are just unplayable for helis. The sad thing is when you get a good heli game its so much fun, honestly some of the most fun in the game. But with how slapped together they are in WT I'm surprised they are ever fun, Then need to totally rework helis in GRB to make it fair and fun for everyone. Not just damage modules, they need to cost more Spawn points 1 kill is often enough to get in a heli with 16 ATGMS and 4 AA missiles they are EXTREMELY efficient if left alone, but if even 1 player on the enemy team wants to make your life difficult its EXTREMELY hard to have any success.

bptist
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