V-Ray 5 for 3ds Max — Webinar: What's New

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Watch our webinar and find out how you can go beyond rendering and make the most of V-Ray 5’s new features. Host Cory Holm will share workflow tips and tricks and cover best practices for creating an interior scene using V-Ray 5 for 3ds Max, either on the CPU or GPU. You’ll learn about everything from shading and lighting to applying final touches in the redesigned V-Ray Frame Buffer.

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Some quick timestamps to review specific parts:

00:00 - Intro
00:26 - Quick overview
01:26 - Changes & new features in V-Ray settings
03:04 - Overview of the new Framebuffer
08:48 - New sky model
12:14 - New material library + examples
16:51 - New randomization options + examples (VRayMultiSubTex + VRayUVWRandomizer)
25:34 - New V-Ray material settings (25:55 - Preview, 26:50 - New presets + examples, 32:15 - Coat parameters, 34:19 - Sheen parameters)
36:51 - New post process capabilities (37:18 Setup Render Elements (new VRayBackToBeauty, new VRayLightMix), 40:47 - New light mixer in new VFB, 47:12 - Composite mode in new VFB, 50:29 - New filmic tonemap correction tool)
54:38 - Further new features (VRayCarPaintMtl2, VRayFlakesMtl2, VRayHairNextMtl Presets, Exposure value setting, WIP GPU render mode (Out of core), Light path expressions )
56:42 - Summary

I strongly recommend watching the full video before using these timestamps
Greetings from GER 😊

jasminifuchs
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User since Vray 1.5 and this version made visualizer's life easier, congrats Chaos Group for the victory !

TheDarkPrince
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im following vray engine from 1.5 version and it feels so amazing to see fast and incredible features in version 5

shastrakar
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Thank You so much I have been trying to crack it since 2 days.. Finally it worked.. thanks

anargyroslou
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It would be nice a small icon for vfb when minimized, it constantly changes position with material editor, log, and any other windows.

jorgesilveira
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great, texture randomization, something Autodesk isn't capable to do since ages, thanks Chaosgroup

flwfr
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can you please share the scene file its very nice to play with.

sandeepjawalkar
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Where can I get the final render of the interior shown here and on the promotional material for this release?

orphydiancg
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i was starting to migrate to corona....i did the beta test and now im coming back to vray and use both! great job as usual!!! also i love the new prices and options...too bad that the upgrade for perpetual license didn't get a discount :P

hydrofuturaa
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18:44 interesting way to connect the TriPlanar node, is it also possible in Maya? one node for all textures and the other way around?

dubscope
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For the VFB Composite - all we need is a way to apply those layer changes by object/material masks, and we can ditch other composition software(like Photoshop or Fusion or Nuke) altogether so we can have a complete workflow in Vray alone.

Peteristrate
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I am using vray next till now, but I want to switch soon. but my question is... if I render on a renderfarm, do I have to save the image as .vrimg to be able to tweak it after rendering? and are the composite tweaks be applied if I send the renderjob to the renderfarm? how is the workflow here? thanks for this video.

masterpixer
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Why there is no way to select light color by tempreture in the LightMix ?

Rammahkhalid
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Great! Now I can do more of the post team's work myself and get no extra pay for it. Thanks guys! 🤣
5 is an amazing upgrade and thanks for this useful video.

matmachina
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It was super useful! Thank you SO much. [Heart]

Consciousnessbin
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I just wanna say that vray 5 is now my favorite render! So many options!!
Goodbye corona (render)👏

olegterehov
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As I see we do not have a image editor like corona. Right?

So, this means we can not be able to edit exr image after batch rendering 10 different angles? At least lightmix channel?

mrroba_
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Very useful thanks! Are you an Ai Cory? 🤔

GussD
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Nice tutorial ... I've got a problem ... when I first used soft soft, there were so tutorial such as Slayer, wNice tutorialch disappeared after I

tugumisiirizealbert
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I need more information in regards to the real world scaling and tri-planar and when you apply it to an object do they automatically scale it for you or if it's just an arbitrary number? It's unclear what is going on.

iamski
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