4 Tips For More Realistic Renders in Daz3d

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In this video, I give you 4 tips for more realistic renders in Daz3d. One of the most common questions that I get is "How do I get more realistic renders?"
Photolealism is the 'Holy Grail' of computer graphics...learning and implementing these four tips will go a long way toward helping your renders look more realistic!

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A couple of things to note here: Iray is exclusive to Nvidia graphics cards so, if you’re running something else, Iray simply won’t be available. This is the primary reason one may want to look at Octane. Octane also renders decidedly faster but, as you mentioned, unless you’re quite skilled with it (I came to Daz from Cinema 4D where I used Octane and it’s still difficult here), stick with Iray where you can.

Imperialhsu
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Totally agree with the model quality being a huge factor. I used cheap models for a while until investing into more high quality models. Made a night and day difference.

twiceonsundays
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13:00 The easiest way I
found to fix eyes that go dark (like where using Face Transfer) is to load G8F default character and just right-click copy paste the surface for each of the eye textures. Once done, you can just set a new texture using the GUi as normal.

simonknibbs
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Oh wow a mention of _Reality_ - I did get good results from it but this was a tool that came out before iRay. So if you wanted good quality rendering you could either (a) become super-advanced in 3DL (I had/have seen people do pretty-near-to-photorealistic with 3DL, but was rare and I never could) or (b) use something like Reality or Octane. DAZ sold Reality so I used that.

iRay pretty much replaced it though and I don't think it's been worked on for almost a decade now. But one thing I did like about it is you could have a render running in Reality while you worked on a scene in DAZ.

Porphyrogenitus
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Use micro displacement maps on characters to make them realistic

LivingTheDream
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Hey i've been wondering about standard license and interactive license, wanna bought a bundle and stumble upon a discussion about license which tbh making me more confuse instead clearing things up.

Say, i make a scene but i need the figure to be in a specific pose, i do have the pose but i need to move lets say the the arm a bit higher, then i want to use the render of said scene on my game (VN) which i will post in a website for people to download and play for free. Do i need interactive license or standard license will do?
Dont want someone to sue me for something i clearly lack knowledge of

機械神教
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I'm not sure if the free version of octane has changed it's limits since the time of this video, but i'm using the free version and it allows renders up to 8192x8192

antop
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plz tell me any render that use amd gpu in daz3d

aakrogamer
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i think you included some misinformation about octane, there are 3 free versions, the demo version has a limited resolution but the free prime version is not limited. The difference between the free and paid is that free can only use 1 gpu, is only the plugin version not standalone, and can only use with 4 programs (Blender, daz, unity, unreal)

Clapstain
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hello thank you for nice tutorial. i would like to ask, that my iray render is so grainy.. especially the hair get grain with blur. is this the graphic card problem? ur render seems nicer. my graphic card is geforece 950. what kind of graphiccard will support better resolution for rendering.also, do u have any tips for making the grain dissappear?

mindspirittv
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Another great video. Can You make video about dForce; especially about the case when for example I want to wrap a standing model with dForce flag or cape ect. You know like that Batman posters when he is standing straight with cape in both his hands. Tnx You in advance.

az
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I have been quite haphazard on whether to use noise degraning filter or not.
I don't quite know what are the significancese of using this and it's possible differences with post denoiser.
Can this have a positive effect on one's work in helping them remove grainy particles more officiant?

Papyrus-smht
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Hello Steven, interesting topic and exactly what I need right now .
I currently working in Poser, but i want to give Daz studio a try.
Yesterday I installed Daz Studio and I noticed there is a new version of genesis 8 included.
I learned from earlier experiences with DS that you have to have the genesis platform, a Victoria 7 or whatever and on top of this, you load the character, you purchased on DS or Renderosity.
It would be helpful, especially for newbies like myself if you could make a tutorial about this.
Anyways, thanks for your tutorial and have a good one.

MarcoKrieger
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Hello, I have the following question: I bought this outfit for DAZ3D and installed "FWSA Gillian HD for Victoria 7 and LF Sorbet Swimwear". Unfortunately only the one in RED/BLACK works and the others don't. What do I have to do to be able to use all the outfits? Thanks and greetings Daniel

danield.harbich
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How did you get a renderosity character into your smart content pane? Great tutorials by the way, really helpful.

tracerseven
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Hi Steven, nice work on your tutorial, good a different subject, how can I get stuff FROM my content library to go INTO my smart content? I've tried before, to no avail. Any help is greatly appreciated, thank you sir.

edgirard
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is it possible to get free high quality models?

Yuskee
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