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LagunaGFX Processing sketch 15 (1.0)

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My first coding session in 2016, using Processing 3.0.1
No shadows. Background is rendered procedurally trying to follow the "camera" tilting. Could be improved to give a less "squared" result, for sure.
Source code will be available on GitHub soon...
No shadows. Background is rendered procedurally trying to follow the "camera" tilting. Could be improved to give a less "squared" result, for sure.
Source code will be available on GitHub soon...