How To NERF Splatoon 3's BEST WEAPONS

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Patch 8.2 is coming soon and with the devs stating weakening weapons is the focus, what can we expect and what changes I would want to see to the best weapons, subs, and specials in the game.

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#Splatoon #Splatoon3 #prochara

Music List:
Enemy and You -Fate Extra
Dungeon 2a -Fate Extra
Road Taken (Roar) -Fire Emblem Fates
Forest Folly - Donkey Kong Tropical Freeze
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Oh yeah, getting grazed by the tri-strike and instantly exploding is the worst. Specially since the corner of the strike is farther than what he visual says.

DiegoG
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Normal specials: “we have our own fun gimmicks that expand the combat of the game”
Trizooka: *loads gun* “somebody is going to die tonight”

torinbrown
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I think that trizooka’s star up sound should be louder than it currently is. I’m sick of being sniped across the map by something I didn’t even hear.

dynamorolleruser
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Nintendo is going to say "Screw it" and buff Snipewriter

azura
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My greatest takeaway from this is overtime has always had a visual indication and I never knew about it

jbsaber
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It's always interesting, that they don't do more special related things with ranked objectives.
For example, how bubbler runs out faster if it's on tower, and kraken knockback being increased by a ton if it's on there as well.
I'm sure they could do something with other specials, like, if you reefslide into a splat zone, the damage radius is the same, but ink explosion is reduced.
Perhaps if a booyah bomb gets directly launched at the tower, it's sphere doesn't expand as much, allowing players to get back on it a bit faster.

Tower and zone cheesing is a chore and a half sometimes. And the only nerf they tried with reefslider was its paint radius, which did do absolutely NOTHING.

ShaOryDow
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the last clip with the tent is so silly lmao. if only we had a "push the objective" button

donuko
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I would also make the circles that show where Tri-Strikes are going to land actually accurate. There have been so many times where I stayed out of the circle but still died

ErinTheEnby
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We're definitely getting a Snipewritter nerf because of how much it was used in the World Championships.

SALTYTOAD
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The next patch will either completely change the game by killing multiple weapons or basically do nothing with minor changes like the previous patches.

Sim.
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I’d like to see the special saver get slightly nerfed from 100% to 85% or 70%

loganbaker
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7:43 Hell yeah, Tropical Freeze music

josiahtheawkward
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Here’s a nerf I wanna see happen, ESPECIALLY before Grand Fest: *bring gold Aerospray’s PFS to 220*

This thing has been RAMPANT as a cheater’s set to victory in EVERY Splatfest event since its release. Whenever a Splatfest happens, there will be ALWAYS be a guaranteed chance that you’d see a comp with a full set of gold aerosprays, all with max special recovery up, even those that has won a 100x, or 333x battle.
Because of gold aero’s paint output from not only the main weapon itself, but also the help with sprinkler, makes it a Booyah Bomb producing MACHINE in a span of almost every 6.4 seconds for each player.

I want a PFS nerf to gold aerospray to make it not spam Booyah Bomb as often as it does for the past several seasons ever since its release. This will also allow players to use the weapon itself more, rather than just being Booyah Bomb spam, while also trying not to outright kill the weapon’s usability.

I may have a biased HATRED for this thing, but I’m trying my best to keep it fairly balanced, and not be overkill with the nerf, like giving it 240-300 as its PFS.

Camphreneas
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Any other shooter in the game would cry over a firerate nerf because of the paint output decrease. Squeezer on the other hand has a whole other firing mode for painting, so I think a fire rate nerf to it's long range mode might not even hurt at all. Even when I fail to mash properly it feels completely busted.

Shado_Chimera
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I really wish that cooler wasn’t 100% special saver. It allows way too much special spam and just kinda sucks on specials like zooka where you can use 2 shots and still get your whole special back. Just putting the saver down to saving like 80% is totally fine and wouldn’t hurt too much.

kibbets
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That flip sound from super paper mario awoke nostalgia in me I did not remeber I had

Ezio_spl
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cooler canNOT allow you to keep a full special after death. if that doesnt change then the special is simply not fixed. you shouldnt have to need a cooler (or any special) in your team in order to win

wwishbonez
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Great video Chara! The only thing i would add is to make it so splash wall doesnt complete destroy tent shield! I thinks its silly a sub weapon completely invalidates a main weapon. Tent shield should take considerable damage but it should instantly destroy the splash wall. Tenta brella into .52 or squeezer isnt the greastest matchup already but splash wall just dunks on tents main tool with little to no effort

Tengu-Atlas
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I hope there actually going to be impactful changes this patch

Jack_Spl
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I'm not really sure if i like the change on the overtime on tower, because it implies that it would take 8 seconds for the tower to get back to a neutral state, therefore, buffing the stalling tower for special and maybe making the mode ever slower than it is

neuro
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