Gimle VS. Juno (9M!) Super Battleship - From the Depths Battleship Battle

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The From the Depths AoG Gimle battleship is completed and battles continue with the Juno super battleship by Zuzu, it's a bit old but costs 9M so it is a big one with some very strong guns, which will be the stronger battleship? To BATTLE!


Gimle Open Seas Build Rules:
- Naval ships or low flying airships. Your submission should work in a naval setting but cannot submerge, it also can't fly higher than 500m if it is an airship.
- No cheese, like no 1m tetra spam filled areas for aim spoof, no internal waterpropellers or azipods, no spincliping and all those other usual cheese tactics are banned.
- Max 100K blocks
- No extreme missile or interceptor spam (hint: use mediums and not so manny smalls)
- No waterpumps or heliumpumps what so ever, like not a single one can be present on your build.
- Under 2.2 million cost: that means 2.1XXX not 2.2XXX
- Max 2 Repair Bots
- No spawners/drones/docked crafts
- No extreme subobject spam (like 200 dif guns)
- No intentional melee
- No video screens and cameras present on the battleship (the one that makes captains see when there is no windows)
- Ship can not play video our audio sources during battle. (includes YT video players etc)
- When submitting the ship, any lights and smoke generators should be switched off and not activate during the battle since they cause unnecessary lag, if you have a decorated version with interiors etc we should check out please submit one "battle version" where laggy stuff is turned off and one "parade version" that looks cool with all its lights, video players or cameras and smoke effects etc enabled and working.

Btw: if your ship lags too much I will not be able to use it. If your ship breaks the rules the battle will be cancelled.

- Deadline: Open submission.
- Ships must be submitted to me via Discord DM or Email, send the .blueprint file, not a workshop link.

Battle Rules:
- The battles will be best of three.
- All ships will spawn with the bow towards Gimles bow, gimle is a one sider, but it still spawns nose to nose, make your ship manouverable enough to avoid a collission. This rule is because the ships will close in on eachother and that is much more entertaining than far away orbiting battles (thanks Menti!), if you want that, spend on manouverabillity and speed, because you are not getting optimal orbit for free.
- Given 500K materials.
- You need to be able to win within 15 minutes of ingame time per battle.

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The Juno started each round with about 225k materials while the Gimle starts with about 480k. Also, the Gimle seemed to be regaining materials from its turrets getting popped while the Juno didnt really get its turrets popped much to regain materials (If I remember correctly, that is usually the cause of material gains). The low material storage is likely due to being out of date or the creator playing with a high material storage multiplier. Overall, it looks like the Juno would have won if it could sustain its firepower longer by having more materials to start, which is to be expected of the cost difference.

ARK_Angler
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ill tell you what the Gimle has been sitting rent free in my head for a while now im on v2 of my ship and i still cant beat it props to you man is this what it feels like to play dark souls XD all jokes aside hope your doing well and love your videos

austingregory
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Want to see if the jormungandr or exerfire can beat this one

Cobrax_x
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Both incredibly useless... my 2mil hover can easily rip both apart. Turrets cannot shoot all together, huge ships vith mix of all weapons. For 8mil you can create 2-4 turret monster not this toys )

mihailmorozov