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3-16 League Start Build - Ignite Fireball Elementalist (Corpse Explode) - Path of Exile Scourge POE
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NOTE: POB is based upon version 2.10.0 - there's an issue with Fireball which causes the damage to be overrepresented in POB. To compensate for this I have added "47% less damage with ignite" as a custom mod. Remove this if Fireball is updated by the time you see this POB. Also POB underestimates spell block at the time of recording.
NOTE ALSO: Flamesurge is not implemented in POB 2.10.0 and at the time of creating this build we do not know its mechanics. If my assumptions are right, boss DPS is around 2.5 million with the Searing Touch setup and level 18 gems. If they are wrong, it's less (and I can only guarantee 325k). Won't know until leaguestart :(
NOTE ON LIFE: You'll want Vermillon Rings at some point, or more life on the tree. This is enough in my experience for bossing in softcore but has no real room for mistakes. If you want more life, Heart and Soul and/or Quick Recovery are close and you can spec them at the expense of some damage. Or even in place of the block nodes. If Scourge has lots of unavoidable damage we might need to reassess the staff block options and use a shield.
Corpse Explosions come online late in progression. Hope to start getting there around the time you've done 200+ maps.
LEVELLING NOTES:
1-30: Fireball is 'bleh' at these levels but it can be done. Or just use your favorite other skill.
31+: At this point you can play the build properly.
Ignite Prolif - Vaal Fireball - (any TWO of the recommended supports) is the plan. Add Wave of Conviction - Combustion for anything durable like act bosses (add Hextouch - Flammability when able). Add Flame Surge when available.
No particular area of the tree is worth rushing to - just take the cluster jewels and staff block nodes LAST.
Stats that help:
Fire damage
Elemental damage
Burning damage
Fire DOT multiplier
A stat that (perhaps counterintuitively) doesn't:
Spell damage.
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