How To Create Realistic Water in Blender 4.1

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This video will show you how to create realistic water shader for blender 4.1, blender water material .

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My 3D Assets

#blender3d
#blendertutorial
00:00 Update for 4+
00:48 Water material
07:41 Lights
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Let me add something here since this is so cool as Expected if anyone wants to generate a wave effect or a reaction to their object on touching the water just make the ocean cube a canvas and the object a brush stroke which i believe is in physics tab then the water will react to the object naturally almost like in real life. But as usual another master tutorial thnx man ur the best

tanveernowajmajumder
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Damn dude, you updated right when I was looking for a tutorial in the new version, thanks a lot, I really like the tutorials that you bring and the way you do the them, keep going!

kostiplays
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Отличный туториал. Без воды, всё по делу :)

squarepantsu
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estoy seguro de que hablas español, excelente tutorial hermano🤩

salem-qtrt
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Nice tutorial, thank you. And I've noticed that you often add mixing or adding nodes with Shift+A. Note, that in Node Wrangler there are commands 'Lazy mix' (Ctrl+Shift+RMBdrag between nodes (in older versions Alt+RMBdrag)), and also a bunch of mixing commands, with an automatic one among them (select two nodes, then Ctrl+Numpad0). Those commands are much faster, they even reconnect the old output.

dongiovanni
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Very nice. You explain everything very well.

anzaklaynimation
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Good morning,
Thank you for taking the time to respond to my request.
After some research I found the source of the problem. In my scene I created a channel and I used the Bolean function and to render it you must first uncheck the eye but especially the camera. The result is that everything is in order now. Thanks again for your help.

andraline-studios
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Just a Quick tip if you Hold CTRL and SHIFT then RightClick and Drag between two different Shaders, Textures, Etc.. it will Add a mix Node between them and hook it up into the existing out up. :)

VudooArtz
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Thank you for your work! Perfect stuff

evgeniykazantsev
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No wonder the water looks janky in blender 4.0 Thanks for the updated tips

tommegg
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Огромное спасибо тебе! Действительно полезное пособие. Удачи в развитии канала!
Thank you very much! Really useful guide. Good luck in developing the channel!

InnzimM
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Awesome tutorial. I was creating a floating water orb for a spell effect. I like how you explained things here and the effect looks nice BUT it flipped everything upside down whereas using the metallic property on the principle bsdf does not. Definitely following for more tips.

universalsoldier
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lol i got the email about the 4.0 issue from you.lmao

andrewphoto
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Hey I really love your videos and I hope you never stop making them!! Can we request videos? ❤️❤️

neige
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I had to play around with material settings to get any transparancy

Noutelus
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А теперь можно тоже самое, но в 40 тысяч раз медленнее😊

AuzerAuzerovich
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Amazing tutorial, super simple to understand. If I wanted to animated this water, how would I go about doing that?

brycecorden
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Looks good but I can't see transparency at all. How do I make it more transparent?

minimonkey
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Pls do this tutorial on blender 4.1 bcs the result is different

brokeboy
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Good morning,
Thank you for this remarkably interesting video. I have a little problem when rendering because the water present in the 3D view disappears when rendering.
I checked my settings, and they seem to be correct.
Do you know this problem?
Thank you in advance for your response.

andraline-studios