Warframe: THIS Sevagoth ONE HITS Steel Path!

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Sevagoth Prime is one of the BEST Warframes when it comes to nuking enemies. SO in this Warframe Build Guide, I'm going to show you how to mod your Sevagoth to give him crazy damage and also fix his survivability issues.
We will talk about both his nuking Build but also one setup that focusses on his Shadow form.

This Warframe Guide is inspired by the works of TheKengineer, WarframeFlo, KnightmareFrame, Grind Hard Squad and many more...

► CHAPTERS:
0:00 - ...something, something Sevagoth OP
0:27 - This video is structured DIFFERENTLY.
1:25 - Sevagoth's Passive
2:21 - Sevagoth's 1st Ability: "Reap"
3:32 - Sevagoth's 2nd Ability: "Sow"
4:29 - Sevagoth's 3rd Ability: "Gloom"
6:02 - Sevagoth's 4th Ability: "Exalted Shadow"
6:54 - Sevagoth Nuke Build
13:12 - Charging the Shadow
13:52 - Shadow's 1st Ability: "Embrace"
14:22 - Shadow's 2nd Ability: "Consume"
14:34 - Shadow's 3rd Ability: "Death's Harvest"
15:17 - Shadow's 4th Ability: "Reunite"
15:24 - Sevagoth Shadow Build

► LINKS:

► Tags:
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Комментарии
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The grind for him is actually killing me...

sentinelscape
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I dont have any of the good mods but i still watch these videos

Lethalwinds__
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I follow your videos since a while and I keep learning new things about the game everytime. I really enjoy how you dig intro every single detail everytime to explain clearly every concept, simple or complex.
A big thanks, with heart ❤️✨

mattiafaccioli
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I'm sorry, but this guide is a bit misinformed:
Archon shards work on the shadow. My yellow Tau fills half my energy. My Purple Taus gain energy from health pickups without equilibrium equipped. My green Tau adds to the corrosive stacks when my Shadow attacks. The Blue I had on it increased the max energy and my Red Tau right now balances out the cost of putting overextended from 40% to 55% and I have no strength mods on the shadow.

Sevagoth and Sevagoth's Shadow don't really have a survivability problem if you don't insist on health tanking... Well you can definitely health tank with Sevagoth using Parasitic Armor (either replacing his 4 for Reap/Sow builds or his 2 for weapon platform builds netting at least 3300 armor with 318% power strength or more depending on focus school) and Arcane Blessing for 1600 base health. Gloom makes it not difficult to sustain yourself that way, especially considering the reap shadows hitting something is a form of damage that can lifesteal for you if you are reloading your gun or just playing a Reap/Sow Build. But shield gating is also an easy choice for Sevagoth, especially since the brief respite aura effects the Shadow as well. Sevagoth requires 2 augur mods (or 1 on your pistol and 1 on your frame), but since the shadow has the second lowest shield, the aura covers that, so essentially, you don't need to add anything to Shadow if Sevagoth is shield gating. A compainion health orb can easily maintain your energy, so maintaining energy isn't that hard for shield gating purposes. Or for Reap/Sow builds, just pick up what is dropped by the large amount of enemies drops. You kill a lot of enemies, one of them needs to drop a health orb.

The crit buff isn't reliant on the Shadow's power strength, but Sevagoth's. This wasn't said either way, but its an important point to make since that means you can tank the power strength on the shadow. It only affects the damage vulnerability on the frame, which sounds bad, but if you add in QoL stuff instead, or focus on the range of you 1 instead, then that's viable. Personally I advocate for a sprint speed mod because the shadow is a bit slow for my taste for a melee frame, but the rest is up to you.

And a personal note from myself is:
Consider Silence as a subsume. Its solves a lot of problems, including toxic ancients and status effects from ancients. Silence deals with Eximus bursts until the overguard is stripped when Gloom stops them from doing anything.

joshsolders
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12:35 Just a little tip for this build and others, if Arcane Energize is too expensive, you can swap it out for Arcane Steadfast, it's a bit cheaper and it too helps a lot with energy economy, you'll just need another form of energy Regen, like the Grimoire, yellow archon shards, or equilibrium. In fact for this build if you're going to run Arcane Steadfast instead of Energize you can easily replace Streamline with Equilibrium since Steadfast has a similar effect.

Spubbily
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For those in a rush, Tl;dw - It's Roar Sev again

GreyEnneract
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Me first time playing Warframe: Sevagoth looks so cool, i will main him, if i get him
Me now: Sevagoth is so cool, I will never change again

Dragonrex
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Sevagoths survability comes from using both forms, not focusing one. Shadow gives I-frames every time you spawn in as him. So if you ever feel pressured or are low as sev, switch then pull In everyone, cast death harvest and get 1 or 2 hits in before switching back and kill eximus with Sevagoth. With energy regen tools you can cast sow and reap at any point to keep the death well up. Preparation is a must on shadow

salttrap
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I don’t know how, but I managed to get all of his parts in a row with one single crack of each relic😅

thealligatornomad
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It is so funny that Sevagoth has one of the best survivability helminths
But his main issue IS survivability

snakeforhire
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He just finished cooking while im at work, cant wait to play him later

SteampunkGentleman
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I just wanna say your videos have helped me A LOT with catching up. I’m returning player who hasn’t really played since around when Sevagoth originally came out.

I just tested steelpath (started from earth) it went so smoothly with Dante + Panzer.

Thank you for making these videos and making them actually entertaining to watch 😊❤

liathedoll
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I started playing him because goddamn his prime is so fine. To my surprise i totally love his playstyle now, much better than i remember, probably due to his new augments.

amelta
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If you don't have energize. I've found that the equilibrium + Synth Deconstruct combo works just as well.

Also Shadow's Dark harvest inflicts sow. You can take advantage of this to save on ability casts. There's nothing wrong with hopping into shadow for a few seconds to use that one ability then hopping back out. Shadow can also clump enemies together for Sevagoth to kill with reap so you can instantly fill your death well to keep the ball rolling.

kumamarru
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I use your Roar build with Brief Respite, but I use Equilibrium for energy, and Piercing Roar (3 Augments I know but it works) for 3 reasons: 1) Costs enough energy to max out Overshields when using Cat Shields, 2) It makes Roar recastable, and 3) the knockdown/Puncture proc kneecap enemies' ability to attack you, also worth mentioning that Gloom uninentionally buffs Pericing Roar's knockdown by slwoing the animation and trapping enemies in the fall.

seanmsw
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I want him just so I can make him look like the world from jojos lol

Tyto-ATTA
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This nuke truly is one shot build, because even thrax like the ones on lua conjunction survival which spawn after every 5 mins, die instantly to this nuke that they don't even go into spectral form. It's a straight up phase skip delete!

A_Game_Zone
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For the nuke build, if you lack arcane energize, you can use equilibrium (ik its lame but fuck arc energize), put on primed/archon flow and get your strength close to 200 through archon shards and transient fortitude to also avoid needing streamline, having a bit lower duration isn't too bad, just means you gotta cast roar a bit more often. Use precision intensify (90% strength for just roar) since strength doesn't affect the reap and sow combo because they work off % damage, but roar will increment the AOE damage, potentially requiring less enemy density. Survival will be achieved through shield gating with brief respite and rolling guard to cleanse DOT effects. And I also like a bit more range in the exilus.

For the other arcane besides augmented, you could go with molt efficiency to regain some of the lost duration and make casting roar less annoying, or maybe molt vigor along with casting inside a zenurik wellspring to add even more strength to roar.

I recommend adding a % energy filled on spawn yellow archon shard, because coming back to life from your shadow also counts and helps you get the ball rolling again.

This frame requires you be constantly casting to survive through shield gating, but it needs high enemy density for his nuke effect to kill at all and in turn, generate him enough orbs to keep his energy up, so keep that in mind when you choose to take him into a mission. Also know that in situations where a 2-1 combo doesn't kill the enemies, killing one with your weapon will trigger an explosion as well.

Toxin will kill you before you realise and roll guard out of it, just like other frames such as Gauss or Protea, steer clear of infested or it's gonna be a frustrating time.

el_androi
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an alternative way to build sevagoth is just using his first ability to boost damage and replace 2nd ability with road, go max str and duration, and you have a warframe that boost damage to absolute and your teammate will apreaciate that.

truongnguyen-ueon
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Correction Arcon shards works on Shadow too.

Arcane Reaper and Grace are better on Shadow. because reaper gives health for each enemy slain and grace activates when geting damage.

You get more meter from slain enemies ether from ability 1, 2 and 3. not just 2.

TheWillOfUwU
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