Is this the BEST BUILD to carry Greenbeards? - Persistent Plasma + Sticky Fuel - Update 34 Driller

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Hippie is back again with a new twist on his original Driller Flamethrower build. In this Hazard 5 Driller guide, Hippie goes over the Sticky Fuel and Persistent Plasma overclocks for the Driller class. This playstyle is highly defensive and is good to use if you are carrying your new friends.

Modifications
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Sticky Fuel - 2/1 - 3/(1 maybe) - 2 - 3 - 1/(if you plan on doing direct damage 2)

Persistent Plasma - 3/2 - 1 - 2/1 - any - 2/3

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Timestamps
@00:00 Build Overview
@3:17 Sticky Flame Mods
@10:00 EPC OC
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This video went up a day early, so I was unable to get the timestamps and the thumbnail up in time. Hope you all still enjoy the video!
~Hippie

hippiedev
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Bro new update just hit, time to BLAST the GOOP

Zorni
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With sticky flames it takes just a little squirt to eliminate an entire swarm of crawling enemies. It's beautiful. I always do full duration and further flames so I can paint walls with fire and swap to my secondary to deal with fliers and things with especially vulnerable crit spots. It'll never be as good as cryo for single target damage, but you become the ultimate aggressive area control dwarf.

willgegg
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Very helpful - excited to try out this build! BTW - the Time Stamps seem to be left over from another video?

hankokazaki
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For my Sticky Flames build, I recently ditched the Sticky Fuel OC for the ammo OC, and then run both sticky flame duration mods. That way, you still have 8s sticky fuel duration, you have both 15 range and 50 mag size, and 75 more ammo. All you lose is a bit of the sticky flame DPS, which is quite minor, and either of the other T2 mods, which aren't that great.

kazaakas
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What's the best build for beer consumption?

Galava
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Interesting. Never tried persistent plasma with a sticky flames build - usually just run subata with automatic fire, hollow points and volatile bullets, a setup that basically deletes praetorians. I'll give this a try to be sure. Also interesting to see your take on extended tanks vs greater range - I've seen mostly recommendations for bigger tanks, but I always felt the extra range is necessary in a lot of situations. Good to see I'm not alone here. Over time I gravitated to the exact same flamethrower build.

randomdudeman
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What is your go to perks for armor and passives? So far love the build but I only have like 12 hours in the game so far. :)

AMurderOfTurtles
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but the toxic grenate do damage to teammate right?

aaroncheng
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good video man i see u in the server list, i would of joined if it wasnt haunted cave lole

bill-zcwi
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Build video request: anything for gk2. Even after 700+ hours, I can't find a variation of gk2 that seems preferable over the numerous m1k builds.

ThyFadingDirge
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Hey hippie dev do u know if it’s possible to scout solo escort mission on haz5 . and any tips or tricks would be awesome thanks

lijaniahsmith
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Persistent plasma should replace hot plasma as a t5 mod, and hot plasma should be a t4.

jacobjerny
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You say it is a great carry build yet you also say several times that it isnt a solo build and you need your team to take certain parts of missions. Cant handle rocks or mactera kills this build for me (or a similar one I tried) I need a bulk/dread/tyrant/bet-c killing ability

alusious