Making a Basic Main Menu | Godot 4 Tutorial

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Welcome to our Godot Engine tutorial series! In this video, we will show you how to create a basic main menu for your game using just a few lines of code.

Are you looking to add a professional touch to your game by creating an engaging main menu? Join us as we explore the simplicity and power of Godot Engine. In this tutorial, we will guide you through the process of creating a main menu that will impress your players, all with just a few lines of code.

We will start by setting up the basic structure of the main menu scene in Godot's intuitive visual editor. Then, we will dive into the code, where we will demonstrate how to handle button clicks and easily navigate between different scenes.

Whether you are a beginner or an experienced game developer, this tutorial is designed to help you create a simple main menu for your game in no time. With Godot's easy-to-use scripting language, you will be amazed at how quickly you can achieve results.

Don't forget to subscribe to our channel and hit the notification bell to stay updated on future tutorials. Let's elevate your game's user experience with a captivating main menu using just a few lines of code!

00:00 Intro
00:30 Setting Up Menu
02:20 Creating Menu Script
03:30 Loading First Scene
04:30 Quitting the Game
05:01 Updating Project Settings
05:42 Outro
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Great and simple video thats straight to the point for a bare bones menu, perfect! Thank you!

MiroYT
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Just what i needed to get started, thanks man!
Seems there is actually some differences between older versions of Godot and Godot 4.
I'm trying to make a menu based game (simulation) but I'm not a programmer, so its going really slow and despite similar appearances, Godot is definitely not Unity!

dimitardobrev
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