Villagers Final Thoughts

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Well market day has come and gone, but how did it go? We'll chat through our experiences with Market Day, and how it went! It takes a village.

Players:
Michael Dennis
Michael Smith
Oliver Thomas
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Hey guys! Some clarifications:


One major thing you might have missed is that you can aquire up to 3 basic villagers each turn. You don't have to place anything on top of them. So you could use that to steal Developments, and buff your score with the silver villagers like the Ore Muler and Log Rafter.


Secondly, you do know that you can have 2 of the same Silver villager, doubling the score?
Sometimes people assume there is a limit of 1 like in 7 wonders.


It also seems like you may have misunderstood the Carter. The Carter scores you 1 point for each production chain with 3 or more villagers in your village. So it would have scored you 4 points in the last round for example. You don't have to build those chains in the turn it is scored.
It would have a lot more potential for a player not focusing on Solitary cards:) It can easily get you 20 points.


Also noticed in the first video you scored the Church wrong, you need to count all the villagers, even those covered by others.


Going for the unlockers is best if you know you'll be doing a lot of the unlocks yourself. Otherwise it's mostly up to luck or the other players:)


Hope you'll try again!

HaakonGaarder
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I'm the Michael S of our group and I actually won the first time they introduced me to this game; although they made me count up my points twice because they didn't believe it. I do play Valeria a lot though so maybe that contributes to my ease of learning it.

triplel
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14:44 "Made the best decisions in the moment" *cough* Alchemist *cough*

boggerblogger
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That was a great rundown.
Any chance to see Mage Knight on the table in the future?

ctrlaltdel
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did RSP back Hate? I would like to see a video about it

lucascouto