YOU won't BELIEVE how AI ChatGPT Mods changed Skyrim FOREVER!

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Some Mod creators added ChatGPT AI to Skyrim VR in the form of a mod and it will transform the Skyrim gameplay, NPC reactions, follower conversations and the RPG immersion! This experimental AI technology that lets you verbally communicate to ANY NPC and have realistic Conservations, it's INSANE.

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I’m working on a tutorial video for both of these

gingasvr
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Olava: "hate is a strong Nazeem." Gotta love ai XD

serpentwolf
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I wanted this type of interaction back when the game came out. Glad to see its finally happening.

mrnicktoyou
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That's pretty cool

Skyrim enemies might be too hard coded, but this would be a cool way to open up negotiations when getting attacked

Get jumped by bandits, talk back and forth with them, have another process parsing chatgpt's responses to decide: { attack, stand idle, take X money, become follower, etc }

PerfectlyNormalBeast
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These NPCs are more real then most people

gingasvr
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‘No I am not conscious of being in a videogame.’ OMG paradox!

Dennis-ncvw
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that whiterun guard had me lmao irl! "Whethere or not im real is subjective. Im Content to carry out my duties" LMFAOOO

ripleyclarke
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wow her being aware of the stupid dog impressed me most for some reason

CondemnedToBeMe
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Ok lowkey what sold me was Nazeem getting angry when you ask him "you don't know about the cloud district?"

brandondanforth
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This is surreal af, its super cool and we need this for Fallout VR

Grepp_
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Damn... when the npcs say they got a job to do even if they don't exist.. that hit hard lmao..

moonyogurt
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They seem to have different personalities so crazy 😅

bobdole
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The AI ChatGPT mods have completely transformed Skyrim, providing a completely new and immersive experience!

creatorsmafia
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the fact that they express emotions like Nazeem getting mad at you really got me xD

mozes
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really cool.. I was waiting for the "Fees rah daah" at the end lmaoo

ColinoDeani
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GPT added to games so far, such as in this example are not quest functional, but it is possible to use conversations to animations if Devs use modular functions that represent animated interactions. For example, any relevant dialogue the player transmit to bartender will lead to bartender using reusable bartender interactions: of serving the player with a drink or reading an existing menu describing to player what items the tavern sells. Repeat this pattern per idea, now we have human level conversations with NPC's triggering animated results. We'll call this the conversation to interaction process.

tuoxhjg
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LLMs have come a long way, there are things like Sillytavern which allow a large amount of customization in various models along with TTS.

You can even add GPT into Unity or Unreal Engine and have it help you create scripts to have it generate dialogue for you in you're game.

LiterallyKen
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thanks for inspiring me to try the mod

ethanlawrence
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Im now going to Skyrim when I need life advice

meejmuas
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Nazeem sounds exactly the same as AI at first

Dennis-ncvw