[PLAYER] Discworld! It's an RPG and it's awesome

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The kickstarter for the Discworld TTRPG from Modiphius might be over but the adventures are about to begin. I love this system and although character creation rules don't exist yet - I've got enough savvy from the 'lite' rules to put together this video.

If you love Terry Pratchett's Discworld series of books, the adventures can continue! Here's how.

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I watch and sometimes help the creation of Discworld in the virtual world of Second Life. Not the teeming city of Ankh-Morpork, you understand; the cost would be huge, but there are places you can visit, walk around, and meet me in - say hello if you want. People say they want to role-play but don't know how. So yes, I am interested

GeoffreyJohns
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You know what they say… a leopard cannot change its shorts

WaunGronChampion
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Thanks for the system overview. Sounds like an approach reminiscent of FATE Aspects, but I'd like to see how much of player agency gets impacted by the Narrativium angle. For the time being, I heartily recommend the GURPS Discworld books in which you could simplify the abundant GURPS skill list into Aspect-esque super-skills akin to "Science!", in this case calling it "Cabbage farmer!" et al..
Or you just use FATE with one of the GURPS Discworld books for background information.
Anyways, still looking forward to the Modiphius book, as, from what I've seen so far, their books always feature a high production value and I'm curious as to how they approach the Discworld universe.

dwaleberryflavor
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