I am a pirate - How to LEGALLY emulate games ft. Save The Hero / Sanni v3 + Raspberry Pi

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Thanks to Oracle for sponsoring this video! Learn more about Oracle OCI using the links below.

Whatever Nintendo says, emulators are legal - but ROMs are not. If you own a physical game, is there a way you can legally use it on a PC or handheld? Or do you simply have to buy it again?

Purchases made through some store links may provide some compensation to Linus Media Group.

FOLLOW US
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MUSIC CREDIT
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Intro: Laszlo - Supernova

Outro: Approaching Nirvana - Sugar High

CHAPTERS
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0:00 Intro
0:57 I can't buy this game anymore
2:12 Sanni Cart Reader - Now we're playing with power!
3:11 Setting up
4:50 Time to dump some ROMs!
8:12 Linus catches on to Anthony’s plan
8:22 How to back up disc-based systems
8:59 Perks of backing up your games
9:33 Setting up our emulators
10:32 Let’s play some games!
12:33 Not everything’s perfect…
13:40 Heartbreak
15:08 So is this legal?
16:46 Conclusion
18:12 Outro
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If they don't sell them in stores, or even if they don't sell them in your country, Piracy is the only way to play some games. They haven't lost a sale if you weren't able to buy it legally in the first place.

Goat-on-a-Stick
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Because of "pirates", video games are the most well-preserved form of media we have. Their work means that the hard work of countless game developers over the last 40 years will be saved on the internet for people to enjoy forever.
It's not about just stealing a game like Nintendo likes to think; this is about making sure as few games as possible become lost media.

ReplayStation
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THANK YOU FOR THIS i've seen so many people convinced emulation is piracy (and therefore illegal) it's good to see someone set that rumor for rest for once and for all

inactivepleasegoaway
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Imagine how amazing it would be if video games entered the public domain 10-15 years after release. Unfortunately, due to a certain mouse, that’s impossible.

samtherat
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THANK YOU FOR THIS VIDEO! Dumping your own games isn't pirating - but more people need to be talking about this! I've been on a huge archival spree and was JUST talking about disc rot, hahaha.
Also REDUMP is your friend!

EposVox
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Even he is a great host by himself now, I really enjoy this "old school" use of Anthony, when they put him in contrast with other hosts, he really shines: Calm, knowledgable and with an amazing voice.

juselara
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Without piracy we would loose so much of video game history and with more and more games being "always online experiences", this problem will only get bigger and bigger over time. I understand that companies don't want people to illegally play their new games, but if a company fails to preserve their own history, then the consumers should have the right to do this job for them. Just my 2 Cents on the matter.

ForboJack
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This Anthony guy is one of the best things to happen to LTT, it just feels like ultra legit nerd secrets + silky smooth delivery.

CaptainMcAwesomepan
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12:57 "It's valued at $299 Canadian"
And now the concept of piracy's unethical nature falls apart. Having to pay over 200 dollars to play a used game in unknown condition (in fact it actually is damaged and can't save) is an unreasonably steep cost. In addition you can only get a used copy anyway so whether you pirate or not the IP owner isn't making any money off of it. I could go on a lot about piracy and its role in the legacy game market, but suffice to say that I think IP law needs an overhaul.

giga-chicken
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I love how the open source community has provided all the handy ROM & save data read-write capabilities we devs had with official Nintendo devkit hardware (I’m a former DS dev, with plenty of years with those IS-NITRO-… blue boxes). Not that the dev hardware let you do everything— R4DSes were pretty common at the studio as well though IIRC that was mostly because encrypting builds to run on production hardware was allowed by the contract with Nintendo, but decrypting was forbidden. As much as I pine to get a contract-broken blue box off of eBay at some point and equivalent hardware for earlier systems, the open source route is much much simpler.

CapnSlipp
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Nintendo could literally solve all their problems if they just gave people the ability to play their games on other devices as long as they have a legal copy of it and they put out a disclaimer saying that you may encounter bugs and such. People are going to do it anyways, so it's just a matter of if Nintendo will kill off their reputation or not.

ensuredchaos
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Cartridge swap wear is straight up the main reason I was ever interested in stuff like the everdrive.
Most people don't realize that simply switching cartridges in and out DOES cause wear, and it's wear that, while technically 'repairable' isn't repairable by your average user. Even those with the knowhow and gear don't want to if they don't have to.

jtnachos
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The amount of knowledge that Anthony has is mind-blowing, thank you Linus for bringing this guy to our screens. More Anthony retro gaming videos please!!!

GaryA
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I love how the solution is to keep charging people for the same product in later generations, but Nintendo refuses to do that even to gain profit. Like we’re supposed to just forget these games as time passes on.

itsdonewith
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Abandon-ware should be free-ware, these games should be straight up free, there is nothing wrong with downloading a game that there is absolutely no reasonable way to play.

Rugg-qkpl
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whoever edited this video, you are incredible.

BluesDank
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Thank you so much for bringing back the "100% LEGAL" clip from your MAME/arcade cabinet video. It sparks joy.

petethetechguy
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"Pirating" media that you ALREADY BOUGHT in another form should be legal anyways. This idea that the license that YOU OWN for the media is somehow magically bound to the specific physical disc or virtual store you bought it from is one of the stupidest concepts propagandized by corporations onto the public.

Corporations only like private property when it's their private property. As to the rest of us, they'd happily make us into digital serfs.

Blaze
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This has become a moral issue—letting useful tech die without support and forcing people to lose what they own, all while hoarding the content and refusing to sell it is a cruel practice.

We know that inexpensive digital media pricing is the best way to end piracy, but game companies don’t care or try. This leaves it up to the community to solve the problems.

What happens if a company goes out of business or shuts down a service? Something good is lost forever due to greed. This is why I hate DRM, price gouging, MTX, and always-online games (even if they are single player!)—they create a single point of failure that is illegal to address.

One day in 40-50 years, most of us here will be dead, and the people of the future deserve the opportunity to enjoy what we do. Don’t let companies get away with trying to shut these efforts down: the future depends on it.

paulbrooks
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My favorite thing about Anthony is that he is incredibly knowledgeable about this stuff, but he not the know-it-all (that we all know) that just constantly tells you everything about it to show off his knowledge. He's great at explaining stuff in a way that doesn't come across as condescending and makes you feel like you're a part of it too, instead of just watching someone who knows what they're doing. I wish I had saved more of my console stuff from when I was a kid, would be really cool to archive it and play nowadays.

KingJerbear