CS2 Multisampling Anti Aliasing Mode | Best CS2 Settings for Max FPS, Visibility & Smooth Gameplay

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This CS2 Multisampling Anti Aliasing Mode | Best CS2 Settings for Max FPS, Visibility and Smooth Gameplay quality tutorial guide includes the best multisampling anti-aliasing mode CS2 tips, tricks and tweaks for competitive gaming. There is a CS2 Video Settings Benchmark where graphics settings are compared for the best optimization on Windows 11/10 PCs. This tutorial and benchmarks were made with low end, mid range and high end PCs and gaming laptops in mind (Nvidia & AMD) and will result in a significant FPS boost without sacrificing graphics quality. I've included the best tips and tricks I've found for high enemy visibility and smooth, crisp CS2 gameplay. This CS2 Settings Benchmark #shorts guide will fix stuttering and reduce input lag.

Brightness: Changes the gamma correction of the display, adjusting overall brightness. Only available in full screen mode.

Aspect Ratio: (Widescreen 16:10/Widescreen 16:9/Normal 4:3)

Resolution: (2560x1440/1920x1080/1600x900/1366x768/1360x768/1280x720/1176x664)

Display Mode: (Fullscreen Windowed/Fullscreen/Windowed)

Refresh Rate: (164hz/143hz/119hz/99hz/59hz)

Laptop Power Savings: In Power Savings Mode, the game intentionally runs at a low frame rate in order to preserve battery power, extending the amount of time that you can play on battery power.

Advanced Video Settings:
Boost Player Contrast: improves the legibility of players in low contrast situations. Enabling Boost Player Contrast can degrade graphics performance.

Wait for Vertical Sync: Verticle Sync is recommended for the smoothest experience. The Disabled setting may cause visual tearing.

Current Video Values Preset: The options are custom/very high/high/medium/low. Individual Preset Values.

Multisampling Anti-Aliasing Mode: Anti-aliasing provides a smooth appearance at the edges of geometry, eliminating jagged edges. Increasing anti-aliasing quality can degrade graphics performance. (MSAA 8x/MSAA 4x/MSAA 2x/CMAA2)

Global Shadow Quality: (Very High/High/Medium/Low)

Model / Texture Detail: The model / texture detail setting controls the resolution of textures and geometric complexity of models in the game. Decreasing this setting may improve performance on low-end systems, but will degrade image quality. (High/Medium/Low)

Texture Filtering Mode: Increasing the texture filtering setting improves the appearance of textures in the game. Increasing filtering quality can affect performance. (Anisotropic 16x/Anisotropic 8x/Anisotropic 4x/Anisotropic 2x/Trilinear/Bilinear)

Shader Detail: Shader detail controls the sophistication of the lighting and shading effects applied to surfaces in the game. Higher settings increase visual quality but can degrade graphics performance (High/Low)

Particle Detail: Particle detail controls the complexity of particle effects and whether particles cast shadows. Higher settings increase visual quality but can degrade graphics performance. (Very High/High/Medium/Low)

Ambient Occlusion: Calculate lighting using Ambient Occlusion. Enabling Ambient Occlusion can degrade graphics performance (High/Medium/Disabled)

High Dynamic Range: High Dynamic Range (HDR) controls the range of brightness between the brightest and darkest pixels. Choosing Performance decreases the quality HDR rendering but potentially increases performance and reduces GPU memory use. (Quality/Performance)

FidelityFX Super Resolution: FidelityFX Super Resolution may improve performance by rendering at reduced resolution and upscaling using a high-quality spatial technique. (Disabled (Highest Quality)/ Ultra Quality/Quality/Balanced/Performance)

NVIDIA Reflex Low Latency: NVIDIA Reflex is used to reduce system latency which increases PC responsiveness. Boost mode includes techniques that may draw more power to the GPU and slightly impact FPS to reduce latency as much as possible. (Enabled + Boost/Enabled/Disabled)

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Комментарии
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Doing gods work brother. These reels keep popping up and can’t believe how little recognition they get. Keep this shit goin lad

Natheyy
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I watched ur full video and it was the best setting video there on yt

LEGEND-eufr
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Msaa 4x and enabling mfaa in the drivers is the best option. It looks good and it performs decent. Looks like msaa 4x but performs like msaa 2x

aFeect
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I rock this setting and a x8 in my NVidia control panel so far no performance dropping in the games that i play.
GTX 1060 6GB. *yeah I don't, this card is a monster or a bitch in some situations*
Also if anyone is having this dreadful screen flicker when you wakeup your screen or just simply turn it on.
Nivda container LS service is the reason why it happens.
Turning it off does not remove the settings but you wont be able to turn NVidia panel on. So set your settings and turn it off and turn it on when you want to do something.
Not sure why it does that. despite me reinstalling the damn thing for 3 times. using DDU as well so yeah.
Good day o/

CultivatorCaier
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off is kinda good if you play at 2k res

kennyt
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MSAA 4x is the way to go for most people since you are going to be cpu bound unless you play at high res and that makes no sense

Rbz
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i find 2x msaa to be the best between quality and fps, playing 1920x1440 stretched with a rtx 4070

一貫性がない
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Now try this at 4k. There is more than 150fps difference from cmaa2 to even 4x msaa.

Eusebiugh
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Curious about the change of frametime and or added input lag

GODxpEEzY
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CMAA2 is the best middle ground for my 2060 rn
not giving noticable lag input but also kinda smooth out some edges
miss FXAA tho :(

icehGG
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Bro what should it be uf i have rx 6700 xt

KVP-Predator
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Ideally competitive gamers shouldn't worry about anti-aliasing cause any kind of fps / image clarity penalty isn't worth it, play on the lowest settings for the smoothest and clearest experience, trust me, even the low environmental detail / textures help a crap ton when dealing with enemy players. I play Marvel Rivals on the lowest settings, 1080p and forcibly-removed TAA and I have a 3090.

As for all other games, unfortunately with how optimization is going it looks like DLSS is the go-to solution for fps boosts but it 100% ISN'T an anti-aliasing solution (it actually performs horribly from any standpoint and doesn't correctly address aliasing artifacts), it just smooths out every frame generally speaking so it functions as an inferior substitute.

When 4k gaming becomes possible without destroying your electricity bill I think we should just ditch anti-aliasing technology finally, stair-stepping is barely noticeable in that resolution and it really isn't worth trying to run AA on top of so many pixels. If you want the most crisp image possible including far-away detail or texture clarity, you should try upscaling to 2k or 4k on a 1080p monitor. Literally the best way to remove aliasing artifacting, because if your monitor doesn't have the pixel density to display all 2-4 neighboring pixels they just naturally average out in 1 pixel of your monitor without having to use anti-aliasing technology.
The aliasing just removes itself.

anecro
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is CMAA2 worth the extra fps id lose? i get like 70-100 and im not really trying to sacrifice any. seems like just having none is the best option, but if someone has an explanation as to why thats not the case id love to hear it

ratpersonfarting
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Thank God I had no idea what the hell this did

literallyjustjames
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i7 10700KF and RTX 3070, yet I can't get a stable 144 fps in my game, there's always stutters, especially in gunfights. It sucks.

minibuile
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I dont use antialising in cs or i cant run the game in my monitor hz

BLUGMR-wbdj
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GTX 1080 no diffrence in fps between cmaa2 and 2xmsaa

realmadnes
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i keep it off cus i sharpen my game so either way it's gonna look jagged

aox
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Msaa blurs my game and makes it look like 240p

roAXE