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How To Solve a 4x4 Blindfolded Tutorial (4BLD)
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Full tutorial to solve a 4x4 blindfolded: including memorization, execution, and lots of examples!
Method names ► U2/r2/OP
HUGE thanks to Timothy Goh for helping with this tutorial!
Using the code "JPERM" supports my channel and also gives you a discount on your order.
► Further Examples for Centers
0. (from video) r' f2 r f2
1. U2 r u R u r' u' R' Uw' U'
2. d r d' r'
► Solutions
0. CQ UD VJ (no parity)
1. IQ JV (no parity)
2. BT PG WK G (parity)
► Further Examples for Wings
0. (from video) R' (Rw2 B2 Rw' U2 Rw' U2 B2 Rw' B2 Rw B2 Rw' B2 Rw2 B2 U2) R (F Rw U' Rw' U' Rw U Rw' F' Rw U Rw' U' Rw' F Rw F') U2
1. L B2 (Rw2 B2 Rw2 U')2 B2 L'
2. F R F (Rw2 B2 Rw2 U')2 F' R' F'
► Solutions
0. IC AI ME M (parity)
1. CW CB RB
2. AD ID
► Swapping Algorithms
Center: U2
Wing: r2
Corner: R U' R' U' R U R' F' R U R' U' R' F R
► Swapping Rules
- Check below for setup moves
- For most cases, do setup + swap + undo setup
- For special cases, do only the algorithm shown
- If B/D comes 2nd in a letter pair during centers, swap to the other one instead.
- If I/S comes 2nd in a letter pair during wings, swap to the other one instead.
► Parity Algorithms
Center: U2
Wing: r' U2 r U2 r' U2 x r U2 r U2 r U2 r2 U2 x' r' U2
Corner: U2 R U R' U' (r2 U2 r2 Uw2 r2 Uw2) U' R U' R' U2
► Parity Rules
- If memorization for any step (centers/wings/corners) has an ODD number of letters, then execute the parity algorithm after that step is completed.
- Parity for one step does not imply parity for any other steps. Each parity is independent of the others.
- Follow this order for execution: Centers - Wings - Corners. If you do not, the parity algorithms may mess up other pieces!
► Center Setup Moves
A: buffer
B: (special) Rw' F' U r U' l' U r' U' l F Rw U2 (if 2nd in letter pair, swap to D)
C: none
D: (special) Lw F' r U l' U' r' U l U' F Lw' U2 (if 2nd in letter pair, swap to B)
E: r u r'
F: y' u r' u' r
G: r' d r
H: y' r d2 r'
I: r u2 r'
J: y' r' u r
K: d' r' d r
L: y' r d r'
M: r u' r'
N: y' r' u2 r
O: r' d' r
P: y' d' r d r'
Q: u r u' r'
R: y' r' u' r
S: r' d2 r
T: y' r d' r'
U: (special) D [swap to V] D'
V: (special) Lw' U' r2 U' l U r2 U' l' U2 Lw U2
W: (special) D' [swap to V] D
X: (special) D2 [swap to V] D2
► Wing Setup Moves:
A: none
B: R U R' U'
C: (special) l' [swap to Q] l
D: L' U' L U
E: B L' B'
F: B L2 B'
G: B L B'
H: L B L' B'
I: (special) D r U R2 U' r' U R2 U' D' r2 (if 2nd in letter pair, swap to S)
J: U R U'
K: (special) l2 [swap to Q] l2
L: U' L' U
M: B' R B
N: R' B' R B
O: B' R' B
P: B' R2 B
Q: (special) U B' R U' B (r2) B' U R' B U'
R: U' L U
S: (special) r2 D U R2 U' r U R2 U' r' D' (if 2nd in letter pair, swap to I)
T: U R' U'
U: buffer
V: U R2 U'
W: (special) l [swap to Q] l'
X: U' L2 U
► Corner Setup Moves:
Method names ► U2/r2/OP
HUGE thanks to Timothy Goh for helping with this tutorial!
Using the code "JPERM" supports my channel and also gives you a discount on your order.
► Further Examples for Centers
0. (from video) r' f2 r f2
1. U2 r u R u r' u' R' Uw' U'
2. d r d' r'
► Solutions
0. CQ UD VJ (no parity)
1. IQ JV (no parity)
2. BT PG WK G (parity)
► Further Examples for Wings
0. (from video) R' (Rw2 B2 Rw' U2 Rw' U2 B2 Rw' B2 Rw B2 Rw' B2 Rw2 B2 U2) R (F Rw U' Rw' U' Rw U Rw' F' Rw U Rw' U' Rw' F Rw F') U2
1. L B2 (Rw2 B2 Rw2 U')2 B2 L'
2. F R F (Rw2 B2 Rw2 U')2 F' R' F'
► Solutions
0. IC AI ME M (parity)
1. CW CB RB
2. AD ID
► Swapping Algorithms
Center: U2
Wing: r2
Corner: R U' R' U' R U R' F' R U R' U' R' F R
► Swapping Rules
- Check below for setup moves
- For most cases, do setup + swap + undo setup
- For special cases, do only the algorithm shown
- If B/D comes 2nd in a letter pair during centers, swap to the other one instead.
- If I/S comes 2nd in a letter pair during wings, swap to the other one instead.
► Parity Algorithms
Center: U2
Wing: r' U2 r U2 r' U2 x r U2 r U2 r U2 r2 U2 x' r' U2
Corner: U2 R U R' U' (r2 U2 r2 Uw2 r2 Uw2) U' R U' R' U2
► Parity Rules
- If memorization for any step (centers/wings/corners) has an ODD number of letters, then execute the parity algorithm after that step is completed.
- Parity for one step does not imply parity for any other steps. Each parity is independent of the others.
- Follow this order for execution: Centers - Wings - Corners. If you do not, the parity algorithms may mess up other pieces!
► Center Setup Moves
A: buffer
B: (special) Rw' F' U r U' l' U r' U' l F Rw U2 (if 2nd in letter pair, swap to D)
C: none
D: (special) Lw F' r U l' U' r' U l U' F Lw' U2 (if 2nd in letter pair, swap to B)
E: r u r'
F: y' u r' u' r
G: r' d r
H: y' r d2 r'
I: r u2 r'
J: y' r' u r
K: d' r' d r
L: y' r d r'
M: r u' r'
N: y' r' u2 r
O: r' d' r
P: y' d' r d r'
Q: u r u' r'
R: y' r' u' r
S: r' d2 r
T: y' r d' r'
U: (special) D [swap to V] D'
V: (special) Lw' U' r2 U' l U r2 U' l' U2 Lw U2
W: (special) D' [swap to V] D
X: (special) D2 [swap to V] D2
► Wing Setup Moves:
A: none
B: R U R' U'
C: (special) l' [swap to Q] l
D: L' U' L U
E: B L' B'
F: B L2 B'
G: B L B'
H: L B L' B'
I: (special) D r U R2 U' r' U R2 U' D' r2 (if 2nd in letter pair, swap to S)
J: U R U'
K: (special) l2 [swap to Q] l2
L: U' L' U
M: B' R B
N: R' B' R B
O: B' R' B
P: B' R2 B
Q: (special) U B' R U' B (r2) B' U R' B U'
R: U' L U
S: (special) r2 D U R2 U' r U R2 U' r' D' (if 2nd in letter pair, swap to I)
T: U R' U'
U: buffer
V: U R2 U'
W: (special) l [swap to Q] l'
X: U' L2 U
► Corner Setup Moves:
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