Box2D Version 3.0 Release Demo

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I made these demos to celebrate the launch of Box2D version 3.0. All demos run in real time using an 8 core Ryzen CPU and maintain 60fps or better. All moving objects are fully simulated rigid bodies.

Thanks to Lisa Catto for editing this video!
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Thank you for your decades of hard work Erin!

nolram
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I'm new to C and game development, and finding Box2D 3.0 absolutely blew my mind. It's amazing that someone would take the time to rebuild such a powerful physics engine in pure C and share it openly. Your work is inspiring and has given me a lot of motivation to keep learning. Thank you for your dedication and generosity—it's a big deal for newcomers like me.

Sunlho
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One of the titans of gamedev, hodling 2d sky on his, now rounded, shoulders

WhoIsTheCoon
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Very awesome!
The code being in C makes it very simple to grasp whats going on inside, serving as a great educational resource too!

LinkFromCdi
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Congratulations on an incredible achievement! It's inspiring to see a project that's been going strong for nearly 20 years. Your dedication, passion, and hard work have not only contributed to the open-source community but have also created a lasting impact that continues to benefit so many. Thank you for all the time and effort you've put into it—your work truly stands the test of time!

manuelof.
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Hi, Erin, you're so wonderful, in fact, I'm quite shocked that it's been possible to do such an important thing for so many years until now. It's amazing. Probably, people playing games and using other applications that are based on Box2d do not even suspect what is hiding under their hood and how cool and interesting it is! Good luck with the development

ВалерийЖмышенко-ъц
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Congratulations! A more than worthy replacement for v2.

melvmay
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It's been a long time since I tried Box2D. Now that it's written in C I want to try it again. Nice release

irisaacsni
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Amazing effort! This will roll in another era of 2d games!

jonpittock
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Amazing, great work Erin - i hope to one day see Godot have Box2d 3.0

miktoyou
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Awesome looking forward to play around with it!

ErikSombroek
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Amazing. Thank you for all your hard work 🙏🙏

wedusk
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omg. you're back. I love those videos.

RagdollRocket
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Wow 👌 Cut the rope is created under this 2 dimension engine, as i know, right? Erin. You are best, bro ❤️ thanks 🎉 👋 from kazakhstan 🇰🇿

yewro
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Can't wait to implement into my 2d game engine!!

bobmazin
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Well done Sir, loving the demo...git clone as I type 🙂

myguyvert
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Awesome work! Is v3 cross-platform deterministic? Would be superb for multiplayer games :)

Kuptofity
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Awesome work!
It would be great if someone ported this to JavaScript or TypeScript, perhaps with the help of a transpiler? I might have a go at it myself if I find the time.
Ninja is still running on a modified and very old JavaScript port of an ActionScript port of Box2D.

NinjaIO
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This is awesome. I cant wait to transition to 3.0. Will this 3.0 version be added to VCPKG? Thanks again!

dogstar
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would be cool if we could have llamafile be able to express concepts as box2d scenes ..

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