This Might Be The Coolest Roblox Beta Feature Ever

preview_player
Показать описание
COURSE 50% OFF CODE "HALFBYTE" (ends in 4 days):

wondered how to make a main menu in roblox studio? or how to create a shop which has working GUI? ive made lots of 2024 roblox scripting tutorials about all the different bits of roblox to give you some up-to-date information about all of its properties and events.

my goal is to simply give some insight on how to use the various features and instances roblox studio, and show you some fun stuff you can do with them. thanks for checking out this roblox scripting tutorial :)
Рекомендации по теме
Комментарии
Автор

COURSE 50% OFF CODE "HALFBYTE" (ends in 4 days):

byteblox
Автор

while i get your point, this isn’t a hard feature to program which is why they probably took so long todo this,

i can understand your frustration tho this really is an issue because so many games don’t have a scroll bar for adjusting music or sfx because they really just didn’t wanna have to program it

ItsCoderDan
Автор

To have an easy draggable UI is amazing. But what I really want is UI collisions that way I can detect when UI is overlapping without having to script my own collision.

Ownchasemario
Автор

As a UI developer, I just wish Roblox would add UI morphing and masking. Sure we have canvasgroups but I would be able to recreate persona-like UIs with that. Sure this is cool, but not really needed.

D_mn
Автор

6:33 im not lying. drag style means what directions it can be dragged in. plane means anywhere, axis means only in its x axis, scriptable means a script will decide, and rotate means it will rotate

SoldierNoob
Автор

I’m not even joking, I was working on a setting menu literally a few hours ago and was wanted to use sliders for stuff like music/sound volume but didn’t know how to do i just made buttons that turn it on and off

renjiplays
Автор

3:11 roblox has draggable(deprecated) and active built-in property. You need to enable them, to drag it!

justmrr
Автор

2:17 Roblox does have a draggable property, you can enable it to drag anything, just use object.Draggable = true. It's hidden from the Properties menu as it's deprecated.

Also, there are a lot of drag scripts and modules that you only have to insert inside of your object, that also support tweening.

dany_
Автор

or you could do

workspace.Baseplate.Color = origColor
workspace.Baseplate.Color = workspace.Baseplate.Color:Lerp(newColor, percentage)

FedoraDEV
Автор

this is only channel that makes studing enjoyable

adamaski
Автор

this will be a lifesaver to use when making settings ui for a game ngl

SimplyTasi
Автор

13:30 are you trying to say nerds will have more free time to stalk their gf?? 💀💀💀

samuelpc
Автор

This is actually out now, finding this video and listening to u actually directly linked my thoughts to the new dungeon quest inventory ui, where there is a ui drag for skill points, and they actually did a complicated one since it depends how much skill points you have depending on your level.

ThundererRT
Автор

On September 20, 2024, a new marine animal will be discovered at these coordinates: 25°37'19.3"N 175°09'24.6"E, it will be larger than the blue whale and more dangerous than the megalodon.

Albertini
Автор

No joke, I was thinking of making a slider UI but I didn't wanna waste all that time making it... till I saw this vid

fadyzain
Автор

Of course it’s a new drag detector that he’s excited over

corbinwalton
Автор

thank you SO MUCH FOR THIS VIDEO. not only because i now know that i can make a slider soo much easier, but also because i know how to use beta features now. the new studio ui and stuff is so good i love how it shows you how much you've moved a part when you move it

CidiKvr
Автор

i remember having to code 100 lines of code (or 67 idk) just to make a ui move.. i’m glad they made that a feature

UstrGeographic
Автор

This is actually gonna be so useful. Cuz there's part of my game where you pick up poems, and being able to drag them to see the other ones will be useful

Abyssfficiall
Автор

you can transition 2 colors with the lerp function,
Color3:Lerp(Color3, float)

example:

Color3.new(0, 0, 0):Lerp(Color3.new(1, 1, 1), 0.25)

zddeis