Code Othello as a Web App: Part 24: Rules - Legal Move Calculation

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In this series of videos Prof. Patterson develops a web application version of Reversi (aka Othello) using HTML, CSS, Javascript and jQuery. The infrastructure is managed by Github and Heroku. By watching these videos and following along on a computer, you should be able to build the same application on your own.

This is the third in a sub-sequence of tutorials in the series that focuses on enforcing the rules of the game.

This video focuses on calculating which moves are legal.

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